CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Religious actions

Dissolve Order

500PietyBy God AloneAccepted automatically in some cases

Destroy the Monastic Order led by the recipient

What you need

You

To send it

  • … must not be at War
  • Also needed: available (an adult, not incapable, not imprisoned)

To see it in the menu

The character you target

  • Their government has the government is monastic holy order flag
  • holy_order ?= { order_faith ?= scope:actor.faith }

Dissolve Order is a religious character interaction in Crusader Kings III. You need: Is available (an adult, not incapable, not imprisoned). Accepted automatically in some cases. It costs 500 Piety. It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/pam_interactions.txt.

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Quick answers (2)
What are the requirements for Dissolve Order in CK3?
You: Is available (an adult, not incapable, not imprisoned). (patch 1.20.1.2)
How much does Dissolve Order cost?
500 Piety (patch 1.20.1.2).

Will they accept?

Accepted automatically when:

  • always = yes

What happens

If they accept

  • … is dissolved, and every Holding it held in lease returns to its lord
  • The character you target: Opinion: Revocation of Order's Lease (-75)
  • Your faith › Every other Monastic Order of your Faith:
    • Where:
      • leader ?= { government_has_flag = government_is_monastic_holy_order }
    • leader ?= { … }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (10 lines of game script)
is_available = faith.religious_head ?= this
has_pam_dlc_trigger = yes
is_adult = yes
is_shown = scope:recipient = {
	this != scope:actor
	government_has_flag = government_is_monastic_holy_order
	holy_order ?= {
		order_faith ?= scope:actor.faith
	}
}

As written in game/common/character_interactions/pam_interactions.txt.

Can be sent when (is_valid…) (14 lines of game script)
scope:actor = {
	is_available_quick = {
		adult = yes
		incapable = no
		imprisoned = no
		hostage = no
	}
}
custom_tooltip = {
	text = pam_destroy_monastic_order_at_peace_tt
	scope:recipient = {
		is_at_war = no
	}
}

As written in game/common/character_interactions/pam_interactions.txt.

Effects (on_send, on_accept, on_decline) (47 lines of game script)
on_accept = scope:recipient.holy_order ?= {
	save_scope_as = pam_dissolved_order
	title = {
		save_scope_as = pam_dissolved_order_title
	}
}
scope:actor = {
	send_interface_toast = {
		type = event_toast_effect_bad
		title = pam_destroy_monastic_order_interaction_toast
		left_icon = scope:actor
		right_icon = scope:recipient
		custom_tooltip = {
			text = pam_destroy_monastic_order_dissolved_tt
			hidden_effect = {
				scope:pam_dissolved_order = {
					every_leased_title = {
						revoke_lease = yes
					}
				}
			}
		}
		scope:recipient = {
			add_opinion = {
				target = scope:actor
				modifier = revoked_order_lease_opinion
				opinion = -75
			}
		}
		scope:actor.faith ?= {
			every_faith_holy_order = {
				custom = custom.every_other_monastic_order_leader
				limit = {
					this != scope:pam_dissolved_order
					is_monastic_order_trigger = yes
				}
				leader ?= {
					add_opinion = {
						target = scope:actor
						modifier = revoked_order_lease_opinion
						opinion = -30
					}
				}
			}
		}
	}
}

As written in game/common/character_interactions/pam_interactions.txt.

Category
Religious actions
Cost: Piety
500
Cooldown
10 years
DLC
By God Alone
In the menu
under More…
ID
pam_destroy_monastic_order_interaction

Source: game/common/character_interactions/pam_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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