Scripted trigger · All Under Heaven files
tgp_is_in_ceremonial_house_trigger
tgp_is_in_ceremonial_house_trigger = yesgame/common/scripted_triggers/10_tgp_triggers.txt, line 487 (6 lines). No parameters.
tgp_is_in_ceremonial_house_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 487 of its file. It takes no parameters: tgp_is_in_ceremonial_house_trigger = yes (or no). The game's script calls it in 29 places, among them Abandon the Bureaucracy (decision), Create Cadet Branch (decision) and Establish Sōryō Fief (decision). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.
The comment above it in the file
Check if character is part of their realm's ceremonial liege's house
What it checks
- … is a member of the Ceremonial House (…)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
tgp_is_in_ceremonial_house_trigger = {
custom_tooltip = {
text = tgp_is_in_ceremonial_house_tt
house.house_head.top_liege.primary_title.var:administrative_ui_special_title.holder.house ?= house
}
}As written in game/common/scripted_triggers/10_tgp_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_is_in_ceremonial_house_trigger.
Decisions (6)
Character interactions (2)
Schemes (1)
- Seize Throne
Events (3)
- birth.0001
- petition_liege.9020
- Petition: Switching Tactics
petition_liege.9021
On actions (the game's own hooks) (1)
- on_death
Scripted triggers (6)
Script values (7)
- appointment_score_regent
- house_aspiration_service_ai_score_value
- house_power_score
- japanese_kampaku_house_governorship_value
- japanese_kampaku_house_imperial_child_value
- japanese_kampaku_house_imperial_spouse_value
1 more
- japanese_kampaku_imperial_spouse_value
Scripted modifiers (AI weights) (3)
- house_bloc_desire_to_join_modifiers
- marriage_ai_accept_modifier
- marriage_ai_accept_politic_modifier
Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.