Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Major decision · Major Decisions

Establish Sōryō Fief

Rule your Governorship as a personal fief, rejecting central oversight

The old bureaucracy is crumbling under myriad crises and the unfettered ambition of our age. To ensure my family's future, and bring stability to the provinces, a permanent base must be established.

Requirements

The lines the game itself shows for this decision's conditions:

  • Your House must not have the Service or Ceremony House Aspiration
  • Your Domicile must be within a held County Governorship
  • Your Domicile must have a Japanese Manor Main 02 Domicile Building or higher
  • You must not have a direct descendant who is a Governor
  • You must not be Vassal or below of a direct descendant
  • Your Top Liege must not have the Japanese Bureaucracy 3 Law
  • Your Domicile must NOT be in the Capital County of … (…)
Shown to a character when (is_shown) (5 lines of game script)
has_government = japan_administrative_government
is_landed = yes
is_independent_ruler = no
has_tgp_dlc_trigger = yes
tgp_has_ceremonial_liege_title_trigger = no

As written in game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt.

Can be taken when (is_valid) (90 lines of game script)
tgp_is_japanese_governor_trigger = yes
trigger_if = {
	limit = {
		is_ai = no
	}
	custom_tooltip = {
		text = tgp_japan_establish_house_fief_aspiration_trigger
		house = {
			NOR = {
				has_house_aspiration_parameter = ceremony_cheaper_feasts
				has_house_aspiration_parameter = unlocks_japanese_manor_archive
			}
		}
	}
	custom_tooltip = {
		text = tgp_japan_establish_house_fief_domicile_in_governorship_trigger
		domicile.domicile_location.county.holder ?= this
	}
	custom_tooltip = {
		text = tgp_japan_establish_house_fief_domicile_building_trigger
		domicile ?= {
			has_domicile_parameter = unlocks_establish_fief_decision
		}
	}
}
trigger_else = {
	trigger_if = {
		limit = {
			house.house_head ?= {
				government_has_flag = government_is_japan_feudal
			}
		}
		always = yes
	}
	trigger_else = {
		NOT = {
			house.house_head ?= {
				is_ai = no
				any_held_title = {
					is_noble_family_title = yes
				}
				is_close_family_of = root
				player_heir = root
			}
		}
	}
}
custom_tooltip = {
	text = tgp_japan_establish_house_fief_direct_descendent_position_trigger
	any_descendants_are_governors = no
}
custom_tooltip = {
	text = create_cadet_branch_decision_liege_is_descendant
	any_liege_or_above_is_descendant = no
}
trigger_if = {
	limit = {
		top_liege = {
			government_has_mechanic = administrative
			NOT = {
				government_has_flag = government_is_japan_feudal
			}
		}
	}
	custom_tooltip = {
		text = tgp_japan_establish_house_fief_centralization_trigger
		NOT = {
			has_realm_law = japanese_bureaucracy_3
		}
	}
}
trigger_if = {
	limit = {
		is_ai = yes
	}
	NOR = {
		var:demand_admin_accepted_ai_block ?= liege
		var:demand_admin_accepted_ai_block ?= top_liege
	}
}
is_available_adult = yes
tgp_is_in_ceremonial_house_trigger = no
highest_held_title_tier >= tier_county
custom_tooltip = {
	text = tgp_japan_establish_house_fief_capital_domicile_trigger
	NOT = {
		domicile.domicile_location.county ?= top_liege.capital_county
	}
}
is_independent_ruler = no

As written in game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt.

Effects

  • As your Dynasty Head is Bureaucratic, you found a new Dynasty
  • Becomes head of a new Noble Family
  • You adopt the Sōryō Government
  • The Ruling Regent is Ritsuryō and will consider this a Crime Permission may be gained via Petition
Effect (91 lines of game script)
add_achievement_global_variable_effect = {
	VARIABLE = achieved_ep4_18_yes_i_need_my_samurai_achievement
	VALUE = yes
}
show_as_tooltip = {
	if = {
		limit = {
			tgp_japan_cadet_creates_dynasty_trigger = yes
		}
		custom_tooltip = tgp_japan_establish_house_fief_found_house_effect
	}
	else_if = {
		limit = {
			is_house_head = no
		}
		custom_tooltip = create_noble_family_tt
	}
	custom_tooltip = tgp_japan_establish_house_fief_change_government_type_effect
	if = {
		limit = {
			is_independent_ruler = no
			top_liege = {
				government_has_mechanic = administrative
			}
			NOR = {
				var:petition_liege_house_fief_allowed_flag ?= scope:new_head.top_liege
				top_liege = {
					government_has_flag = government_is_japan_feudal
				}
			}
		}
		custom_tooltip = tgp_japan_establish_house_fief_kampaku_crime_effect
	}
}
hidden_effect = {
	if = {
		limit = {
			is_ai = yes
		}
		if = {
			limit = {
				exists = domicile
				is_landed = yes
				domicile.domicile_location.county != capital_county
			}
			domicile = {
				move_domicile = root.capital_province
			}
		}
		house = {
			if = {
				limit = {
					OR = {
						has_house_aspiration_parameter = ceremony_cheaper_feasts
						has_house_aspiration_parameter = unlocks_japanese_manor_archive
					}
				}
				random_list = {
					1 = {
						set_house_aspiration = {
							type = determination
						}
					}
					1 = {
						set_house_aspiration = {
							type = prosperity
						}
					}
					1 = {
						set_house_aspiration = {
							type = strength
						}
					}
				}
			}
		}
	}
}
if = {
	limit = {
		NOR = {
			dynasty.dynast ?= this
			house.house_head ?= this
		}
	}
	add_character_flag = establish_house_fief
	trigger_event = tgp_japan_decision.9001
}
else = {
	trigger_event = tgp_japan_decision.9002
}

As written in game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt.

Source: game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.