
Major decision · Major Decisions
Request Royal Honsei
Create or join a … or … House
Though Amaterasu's blood flows in my veins, my destiny lies beyond the imperial palace. I leave my royalty behind, that the deeds of the … and … may echo louder in the annals of these islands.
Requirements
The lines the game itself shows for this decision's conditions:
- … gender (…) is dominant in … Faith (…)
- You are at least a great-grandchild of a past Ceremonial Monarch
- You are not in the Ceremonial Monarch's Line of Succession
- You must not have a direct descendant who is a Governor
- You must not be Vassal or below of a direct descendant
Shown to a character when (is_shown) (12 lines of game script)
government_is_japanese_trigger = yes
tgp_is_in_ceremonial_house_trigger = yes
NOT = {
has_trait = devoted
}
top_liege ?= {
has_title = title:e_japan
}
has_tgp_dlc_trigger = yes
top_liege.primary_title.var:administrative_ui_special_title.holder ?= {
government_is_japanese_trigger = yes
}As written in game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt.
Can be taken when (is_valid) (40 lines of game script)
custom_tooltip = {
text = is_faith_dominant_gender_tt
is_faith_dominant_gender = yes
}
custom_tooltip = {
text = tgp_japan_imperial_branch_decision_emperor_ancestor_trigger
top_liege.primary_title.var:administrative_ui_special_title ?= {
any_past_holder = {
OR = {
is_parent_of = root
is_grandparent_of = root
is_great_grandparent_of = root
}
}
}
}
custom_tooltip = {
text = tgp_japan_imperial_branch_decision_imperial_heir_trigger
top_liege.primary_title.var:administrative_ui_special_title ?= {
NOR = {
holder ?= root
any_title_heir = {
this = root
}
}
}
}
is_available_adult = yes
top_liege.primary_title.var:administrative_ui_special_title.holder ?= {
is_available = yes
}
custom_tooltip = {
text = tgp_japan_establish_house_fief_direct_descendent_position_trigger
any_descendants_are_governors = no
}
custom_tooltip = {
text = create_cadet_branch_decision_liege_is_descendant
any_liege_or_above_is_descendant = no
}
is_house_head = noAs written in game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt.
Effects
- You join House … or … Dynasties
- You join the …, or found the … Taira Dynasty
- You join House …, or found the … Minamoto Dynasty
- You create a new Minamoto or Taira Dynasty
- All direct descendants will join your House
- You may become head of a new Noble Family
- You will become head of a new Noble Family
Effect (109 lines of game script)
top_liege.primary_title.var:administrative_ui_special_title ?= {
random_past_holder = {
limit = {
is_parent_of = root
}
alternative_limit = {
is_grandparent_of = root
}
alternative_limit = {
is_great_grandparent_of = root
}
save_scope_as = nearest_emperor
random_close_or_extended_family_member = {
even_if_dead = yes
limit = {
OR = {
is_child_of = scope:nearest_emperor
is_grandchild_of = scope:nearest_emperor
is_great_grandchild_of = scope:nearest_emperor
}
dynasty ?= {
NOT = {
this = dynasty:japanese_yamato
}
exists = var:minamoto_flag
}
target_shares_nearest_related_title_holder_trigger = {
COMPARE = scope:nearest_emperor
TITLE = root.top_liege.primary_title.var:administrative_ui_special_title
}
house.house_head.top_liege ?= root.top_liege
}
house ?= {
save_scope_as = minamoto_house
house_head = {
save_scope_as = minamoto_head
}
}
}
random_close_or_extended_family_member = {
even_if_dead = yes
limit = {
OR = {
is_child_of = scope:nearest_emperor
is_grandchild_of = scope:nearest_emperor
is_great_grandchild_of = scope:nearest_emperor
}
dynasty ?= {
NOT = {
this = dynasty:japanese_yamato
}
exists = var:taira_flag
}
target_shares_nearest_related_title_holder_trigger = {
COMPARE = scope:nearest_emperor
TITLE = root.top_liege.primary_title.var:administrative_ui_special_title
}
house.house_head.top_liege ?= root.top_liege
}
house ?= {
save_scope_as = taira_house
house_head = {
save_scope_as = taira_head
}
}
}
}
}
if = {
limit = {
exists = scope:minamoto_house
exists = scope:taira_house
}
custom_tooltip = tgp_japan_imperial_branch_decision_existing_dynasty_effect
}
else_if = {
limit = {
exists = scope:minamoto_house
}
custom_tooltip = tgp_japan_imperial_branch_decision_existing_or_taira_effect
}
else_if = {
limit = {
exists = scope:taira_house
}
custom_tooltip = tgp_japan_imperial_branch_decision_existing_or_minamoto_effect
}
else = {
custom_tooltip = tgp_japan_imperial_branch_decision_new_dynasty_effect
}
custom_tooltip = tgp_japan_establish_house_fief_direct_descendents_effect
if = {
limit = {
government_allows = noble_families
}
if = {
limit = {
OR = {
exists = scope:minamoto_house
exists = scope:taira_house
}
}
custom_tooltip = may_found_noble_family_tt
}
else = {
custom_tooltip = will_found_noble_family_tt
}
}
trigger_event = tgp_japan_decision.9201As written in game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt.
Source: game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).