Scripted trigger
sp_hostile_schemes_except_murder_no_stress_or_fulfillment_trigger
sp_hostile_schemes_except_murder_no_stress_or_fulfillment_trigger = yesgame/common/scripted_triggers/00_scheme_triggers.txt, line 19 (6 lines). No parameters.
sp_hostile_schemes_except_murder_no_stress_or_fulfillment_trigger is a scripted trigger in Crusader Kings III, written at line 19 of its file. It takes no parameters: sp_hostile_schemes_except_murder_no_stress_or_fulfillment_trigger = yes (or no). The game's script calls it in 11 places, among them Abduct (Scheme) (interaction), Accuse of Decadence (interaction) and Denounce (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_scheme_triggers.txt.
What it checks
One of these
has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_lossor
has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
sp_hostile_schemes_except_murder_no_stress_or_fulfillment_trigger = {
OR = {
has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_loss
has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss
}
}As written in game/common/scripted_triggers/00_scheme_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls sp_hostile_schemes_except_murder_no_stress_or_fulfillment_trigger.
Source: game/common/scripted_triggers/00_scheme_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.