Scripted trigger
is_hostile_enough_for_holy_war_trigger
is_hostile_enough_for_holy_war_trigger = { RITE = … }game/common/scripted_triggers/00_religious_triggers.txt, line 1015 (6 lines). Parameters: $RITE$.
is_hostile_enough_for_holy_war_trigger is a scripted trigger in Crusader Kings III, written at line 1015 of its file. A call passes 1 parameter: RITE. The game's script calls it in 11 places, among them Beseech a Title (interaction), Propose Target (interaction) and Great Holy War (casus belli). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
The comment above it in the file
Rite scope: is this rite hostile enough towards RITE to holy war against it?
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (6 lines of game script)
is_hostile_enough_for_holy_war_trigger = {
rite_hostility_level = {
target = $RITE$
value >= religious_cb_enabled_hostility_level
}
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_hostile_enough_for_holy_war_trigger.
Character interactions (2)
Casus belli (2)
Events (1)
Scripted effects (2)
Scripted triggers (2)
Script values (2)
- great_holy_war_target_kingdom_weight
- great_holy_war_target_kingdom_weight_simplified
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.