CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

graphical_wilderness_mountains_trigger

graphical_wilderness_mountains_trigger = yes

game/common/scripted_triggers/00_illustration_triggers.txt, line 113 (3 lines). No parameters.

graphical_wilderness_mountains_trigger is a scripted trigger in Crusader Kings III, written at line 113 of its file. It takes no parameters: graphical_wilderness_mountains_trigger = yes (or no). The game's script calls it in 44 places, among them Blót (activity), Capital Examination (activity) and Chariot Race (activity). Patch 1.20.1.2, from game/common/scripted_triggers/00_illustration_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (3 lines of game script)
graphical_wilderness_mountains_trigger = {
	terrain = mountains
}

As written in game/common/scripted_triggers/00_illustration_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls graphical_wilderness_mountains_trigger.

Events (8)

2 more

Event backgrounds (18)

  • Blót
  • ep2_hunt_activity_camp
  • Feast
  • Grand Rite
  • Grand Tour
  • Grand Wedding
12 more
  • Hunt
  • Meet Peers
  • Pilgrimage
  • Terrain
  • terrain_activity
  • terrain_scope
  • terrain_settlement
  • terrain_settlement_no_owner
  • terrain_travel
  • wilderness
  • wilderness_activity
  • wilderness_scope

Source: game/common/scripted_triggers/00_illustration_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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