CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

culture_is_or_has_ancestor_trigger

culture_is_or_has_ancestor_trigger = { CULTURE = … }

game/common/scripted_triggers/00_cultural_triggers.txt, line 645 (6 lines). Parameters: $CULTURE$.

culture_is_or_has_ancestor_trigger is a scripted trigger in Crusader Kings III, written at line 645 of its file. A call passes 1 parameter: CULTURE. The game's script calls it in 26 places, among them Amharic Highlanders (tradition), Art of War (tradition) and Audacious Cadets (tradition). Patch 1.20.1.2, from game/common/scripted_triggers/00_cultural_triggers.txt.

What it checks

  • One of these

    • this = $CULTURE$
    • or

      Any parent culture or above:
      • this = $CULTURE$

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
culture_is_or_has_ancestor_trigger = {
	OR = {
		this = $CULTURE$
		any_parent_culture_or_above = { this = $CULTURE$ }
	}
}

As written in game/common/scripted_triggers/00_cultural_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls culture_is_or_has_ancestor_trigger.

Source: game/common/scripted_triggers/00_cultural_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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