CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

tgp_can_become_celestial_trigger

tgp_can_become_celestial_trigger = yes

game/common/scripted_triggers/10_tgp_triggers.txt, line 556 (11 lines). No parameters.

tgp_can_become_celestial_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 556 of its file. It takes no parameters: tgp_can_become_celestial_trigger = yes (or no). The game's script calls it in 2 places, among them Adopt Centralized Administration (decision) and change_to_administrative_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (11 lines of game script)
tgp_can_become_celestial_trigger = {
	top_liege = {
		OR = {
			has_government = celestial_government
			has_title = title:h_china
			culture = {
				culture_is_or_has_ancestor_trigger = { CULTURE = culture:han }
			}
		}
	}
}

As written in game/common/scripted_triggers/10_tgp_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls tgp_can_become_celestial_trigger.

Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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