Scripted trigger
culture_has_south_asian_heritage_pillar_trigger
culture_has_south_asian_heritage_pillar_trigger = yesgame/common/scripted_triggers/00_cultural_heritage_triggers.txt, line 51 (11 lines). No parameters.
culture_has_south_asian_heritage_pillar_trigger is a scripted trigger in Crusader Kings III, written at line 51 of its file. It takes no parameters: culture_has_south_asian_heritage_pillar_trigger = yes (or no). The game's script calls it in 10 places, among them Bodyguard (court position), Court Artificer (court position) and Court Chronicler (court position). Patch 1.20.1.2, from game/common/scripted_triggers/00_cultural_heritage_triggers.txt.
What it checks
- Their culture:
One of these
- The Culture has the Austronesian Cultural Pillar
or
The Culture has the Indo-Aryan Cultural Pillaror
The Culture has the Dravidian Cultural Pillaror
The Culture has the Burman Cultural Pillaror
The Culture has the Qiangic Cultural Pillar
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (11 lines of game script)
culture_has_south_asian_heritage_pillar_trigger = {
culture = {
OR = {
has_cultural_pillar = heritage_austronesian
has_cultural_pillar = heritage_indo_aryan
has_cultural_pillar = heritage_dravidian
has_cultural_pillar = heritage_burman
has_cultural_pillar = heritage_qiangic
}
}
}As written in game/common/scripted_triggers/00_cultural_heritage_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls culture_has_south_asian_heritage_pillar_trigger.
Court positions (7)
1 more
Scripted triggers (2)
Script values (1)
- artifact_armor_type_mail_weight_value
Source: game/common/scripted_triggers/00_cultural_heritage_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.