Interaction · Religious actions
Sway to Rite
Urge the recipient to adopt your Rite.
What you need
You
To send it
To see it in the menu
- If played by the AI:
- Is an Adult
- Is not incapable
- Your faith is the same as that of recipient
rite != scope:recipient.rite
The character you target
To send it
- Is an Adult
- Does not have the Trait: Incapable
- … is a Head of Rite
- … is a Head of Faith
To see it in the menu
- Is not a courtier of you
One of these
- Is a vassal (or below) of you
or
Is a tributary of youor
All of these
- this: Is a ruler
- You:
If
a check the game hides
Then
- Their house: Has the house check as house head
One of these
this.house ?= scope:puppet_or_actor.houseor
this.house.house_confederation ?= { scope:puppet_or_actor.house.house_confederation ?= this has_cohesion_level_parameter = bloc_members_join_leaders_faith }
Sway to Rite is a religious character interaction in Crusader Kings III. You need: Is not at war with the target, Does not have the Trait: Incapable and Is an Adult. The character you target needs: Is an Adult and Does not have the Trait: Incapable. Accepted automatically in some cases; otherwise the AI weighs it. Reasons the AI weighs include Clergy acting towards a secular Ruler (+20), Weak Hook used (+50), The recipient … a Head of Rite (-200) and 32 more. It costs Piety (from 50). Patch 1.20.1.2, from game/common/character_interactions/pam_interactions.txt.
Quick answers (3)
- What are the requirements for Sway to Rite in CK3?
- You: Is not at war with the target, Does not have the Trait: Incapable and Is an Adult. The character you target: Is an Adult and Does not have the Trait: Incapable. (patch 1.20.1.2)
- How do I get the AI to accept Sway to Rite?
- Accepted automatically in some cases; otherwise the AI weighs it. Its reasons: Clergy acting towards a secular Ruler +20, Relative Level of Devotion, Weak Hook used +50, The recipient … a Head of Rite -200, Head of Rite +25, We practice Fervent Proselytism +25, You … the recipient's Religious Superior +50, Herald +75, Heresiarch +30, Doctrinal Clarity +20, The recipient is a Heresiarch -100, … Opinion of …, We are Close Family +20, We are Extended Family +10, You … the recipient's lover +25, You … the recipient's friend +25, Zealous -40, Difference between the recipient's and your Learning Skill, Intimidated by you, Terrified of you, Difference in Tier, Our only tie is a shared Realm border -40, Our only tie to the recipient is through the church, with no shared Realm or border -60, We share no court, Realm, or Clerical Region, and no County in the recipient's Realm borders one of our Rite -150, The recipient's Realm Capital follows the same Rite +15, The recipient is less spiritually fulfilled with their current Rite +25, The recipient is more spiritually fulfilled with their current Rite -25, You … the ruler of a Clerical Title +20, There are Counties following the same Rite in Liege's Realm, You and the recipient are not in the same realm -40, You … not their Liege -200, The recipient has already converted to another rite -100, The recipient's Rite was founded recently -50, High Spiritual Fulfillment +15, Low Spiritual Fulfillment -10, You have been anointed to proselytize +25, You have been anointed to proselytize +10, You … the Head of Faith +100, The recipient will never convert willingly -1,500, Paying Treasury to the recipient +25, We practice Simony +20, Learned disputation, scaled by Learning advantage, The recipient would gain a Hook on you +30, The recipient holds a Clerical Region of a different Rite and Counties of the recipient's Clerical Region already follow our Rite.
- How much does Sway to Rite cost?
- Piety (from 50) (patch 1.20.1.2).
Will they accept?
Accepted automatically when:
- They use their Hook on …
Otherwise the AI adds these up and accepts above zero; near zero the answer is partly random (ai_maybe). Reasons in italics are the script's, with no label in the game.
| Reason | Amount |
|---|---|
| Base | -15 |
| Clergy acting towards a secular Ruler | +20 |
Relative Level of Devotionwhen
| varies |
Weak Hook usedwhen
| +50 |
The recipient … a Head of Ritewhen
| -200 |
Head of Ritewhen
| +25 |
We practice Fervent Proselytismwhen
| +25 |
You … the recipient's Religious Superiorwhen
| +50 |
| Herald | +75 |
Heresiarchwhen
| +30 |
Doctrinal Claritywhen
| +20 |
The recipient is a Heresiarchwhen
| -100 |
| … Opinion of … | varies |
We are Close Familywhen
| +20 |
We are Extended Familywhen
| +10 |
You … the recipient's loverwhen
| +25 |
You … the recipient's friendwhen
| +25 |
| Zealous | -40 |
| Difference between the recipient's and your Learning Skill | varies |
Intimidated by youwhen
| intimidated_halved_reason_value |
Terrified of youwhen
| cowed_halved_reason_value |
Difference in Tierwhen
| varies |
Our only tie is a shared Realm borderwhen
| -40 |
Our only tie to the recipient is through the church, with no shared Realm or borderwhen
| -60 |
We share no court, Realm, or Clerical Region, and no County in the recipient's Realm borders one of our Ritewhen
| -150 |
The recipient's Realm Capital follows the same Ritewhen
| +15 |
The recipient is less spiritually fulfilled with their current Ritewhen
| +25 |
The recipient is more spiritually fulfilled with their current Ritewhen
| -25 |
You … the ruler of a Clerical Titlewhen
| +20 |
There are Counties following the same Rite in Liege's Realmwhen
| varies |
You and the recipient are not in the same realmwhen
| -40 |
You … not their Liegewhen
| -200 |
| The recipient has already converted to another rite | -100 |
The recipient's Rite was founded recentlywhen
| -50 |
High Spiritual Fulfillmentwhen
| +15 |
Low Spiritual Fulfillmentwhen
| -10 |
| You have been anointed to proselytize | +25 |
| You have been anointed to proselytize | +10 |
You … the Head of Faithwhen
| +100 |
| The recipient will never convert willingly | -1,500 |
Paying Treasury to the recipientwhen
| +25 |
We practice Simonywhen
| +20 |
Learned disputation, scaled by Learning advantagewhen
| varies |
The recipient would gain a Hook on youwhen
| +30 |
The recipient holds a Clerical Region of a different Ritewhen
| varies |
Counties of the recipient's Clerical Region already follow our Ritewhen
| pam_sway_to_rite_diocese_momentum_value |
Acceptance (ai_accept) (74 lines of game script)
base = -15
celestial_hierarchy_acceptance_modifier = {
ACTOR = scope:puppet_or_actor
RECIPIENT = scope:recipient
}
religion_sway_to_rite_default_modifier = yes
modifier = {
add = 100
scope:recipient.rite.head_of_rite ?= scope:recipient
pam_sway_to_rite_head_of_faith_reclaims_trigger = {
ACTOR = scope:puppet_or_actor
}
desc = PAM_SWAY_HEAD_OF_FAITH_REASON
}
modifier = {
desc = ASK_FOR_CONVERSION_RECIPIENT_WILL_NOT_ACCEPT
add = -1500
scope:recipient = {
has_character_flag = ai_will_not_convert
}
}
modifier = {
add = 25
scope:pam_sway_endowment ?= yes
desc = PAM_SWAY_ENDOWMENT_REASON
}
modifier = {
add = 20
scope:pam_sway_endowment ?= yes
pam_actor_has_simony_trigger = yes
desc = PAM_SWAY_ENDOWMENT_SIMONY_REASON
}
modifier = {
add = {
value = scope:puppet_or_actor.learning
subtract = scope:recipient.learning
multiply = 2
min = 0
add = 20
}
scope:pam_sway_disputation ?= yes
desc = PAM_SWAY_DISPUTATION_REASON
}
modifier = {
add = 30
scope:pam_sway_pledge_favor ?= yes
desc = PAM_SWAY_PLEDGE_FAVOR_REASON
}
modifier = {
add = {
value = -75
add = pam_sway_to_rite_diocese_momentum_value
}
scope:puppet_or_actor ?= {
pam_is_clergy_ruler_trigger = yes
}
scope:recipient = {
any_held_title = {
has_clerical_region = yes
}
}
desc = PAM_SWAY_RECIPIENT_PRELATE_REASON
}
modifier = {
add = pam_sway_to_rite_diocese_momentum_value
scope:puppet_or_actor ?= {
pam_is_clergy_ruler_trigger = yes
}
scope:recipient = {
is_ruler = yes
}
pam_sway_to_rite_diocese_momentum_value > 0
desc = PAM_SWAY_DIOCESE_MOMENTUM_REASON
}As written in game/common/character_interactions/pam_interactions.txt.
What happens
If they accept
- In some cases (on a condition the game doesn't show) › You › If sway ruler to my rite cost more than 0:
add_piety = { … }
- You:
- The character you target:
set_character_rite = scope:puppet_or_actor.rite- If played by the AI: Opinion: Pious (+10)
If
- Is a ruler
- Is landed
- Your rite: Has “rite founding window” (a variable the game's script sets)
One of these
- Is a courtier of you
or
Is a vassal (or below) of youor
top_liege ?= scope:puppet_or_actor.top_liegeor
capital_county.clerical_region_title.holder ?= scope:puppet_or_actoror
Any sub realm county › Any neighboring county: Is of the same rite as you
Then
- Every held title:
- Only some of them (the filter is in the script below)
set_county_rite = scope:puppet_or_actor.rite
- Every courtier or guest:
- Where:
is_physically_able_ai = { }faith = scope:puppet_or_actor.rite.faithrite != scope:puppet_or_actor.rite
set_character_rite = scope:puppet_or_actor.rite
- Where:
- Every courtier away:
- Where:
is_physically_able_ai = { }faith = scope:puppet_or_actor.rite.faithrite != scope:puppet_or_actor.rite
set_character_rite = scope:puppet_or_actor.rite
- Where:
Else if
- Is a ruler
- Is landed
- Their capital county:
this.faith = scope:puppet_or_actor.faiththis.rite != scope:puppet_or_actor.rite- Any neighboring county:
One of these
this.holder.liege = prev.holder.liegeor
this.holder = prev.holder.liege
Then
- Their capital county:
set_county_rite = scope:puppet_or_actor.rite
If
- The option “pam sway endowment” is chosen
Then
- You:
pay_treasury_or_gold = { target = scope:recipient value = pam_sway_to_rite_endowment_cost_value }
If
scope:puppet_or_actor.religion = religion:christianity_religion- The Christian Church: The current phase counts “Ruler is swayed to a different Rite”
Then
- The Christian Church: Counts toward the situation's next phase: “Ruler is swayed to a different Rite”
- The character you target:
- You › If the Personal Tenets unlock tax nonbelievers fulfillment from conversion: Spiritual fulfillment +3
If they refuse
- You › The character you target › If played by the AI: Opinion: Annoyed (-10)
Options when sending
- Use a Hook
- Pay Treasury
- Spend additional Piety
- Offer a Hook
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (25 lines of game script)
is_available = trigger_if = {
limit = {
is_ai = yes
}
is_adult = yes
is_incapable = no
}
is_shown = scope:puppet_or_actor ?= {
faith = scope:recipient.faith
rite != scope:recipient.rite
}
scope:puppet_or_actor != scope:recipient
scope:recipient = {
NOT = {
is_courtier_of = scope:puppet_or_actor
}
OR = {
target_is_liege_or_above = scope:puppet_or_actor
is_tributary_of = scope:puppet_or_actor
pam_rite_sway_house_lane_trigger = {
ACTOR = scope:puppet_or_actor
RECIPIENT = this
}
}
}As written in game/common/character_interactions/pam_interactions.txt.
Can be sent when (is_valid…) (39 lines of game script)
scope:puppet_or_actor = {
NOR = {
is_at_war_with = scope:recipient
has_trait = incapable
is_adult = no
}
}
scope:recipient = {
NOR = {
is_adult = no
has_trait = incapable
custom_tooltip = {
text = sway_ruler_to_my_rite_interaction_hor_tt
rite.head_of_rite ?= this
NOT = {
pam_sway_to_rite_head_of_faith_reclaims_trigger = {
ACTOR = scope:puppet_or_actor
}
}
}
custom_tooltip = {
text = sway_ruler_to_my_rite_interaction_hof_tt
OR = {
scope:puppet_or_actor.religious_head_or_challenger ?= this
primary_title ?= {
is_head_of_faith = yes
}
}
}
}
}
trigger_if = {
limit = {
scope:is_puppet_action ?= yes
}
scope:puppet_or_actor = {
piety >= pam_sway_ruler_to_my_rite_cost_value
}
}As written in game/common/character_interactions/pam_interactions.txt.
Effects (on_send, on_accept, on_decline) (2 lines of game script)
on_accept = pam_sway_to_rite_on_accept_effect = yes on_decline = pam_sway_to_rite_on_decline_effect = yes
As written in game/common/character_interactions/pam_interactions.txt.
- Category
- Religious actions
- Cost: Piety
- from 50
- Again on the same character
- after 5 years
- In the menu
- main list
- ID
sway_vassal_to_my_rite_interaction
Source: game/common/character_interactions/pam_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.