Interaction · Religious actions
Request Elevation
Petition the Head of Faith for the Clerical Title of your Clerical Region, whether it stands vacant or is held by your Superior
What you need
You
To send it
- In some cases (on a condition the game doesn't show) › You:
piety >= pam_request_elevation_title_cost_value
scope:target.title_capital_county.holder.faith = scope:puppet_or_actor.faithscope:target.title_capital_county.holder.religious_head_or_challenger = scope:puppet_or_actor.religious_head_or_challenger- Your Capital must lie within the Clerical Region you are requesting
- Cannot request a Clerical Title held by the Head of Faith
- Cannot unseat the Holder of a Clerical Title ruled by another player
NOT = { scope:target.holder ?= scope:puppet_or_actor }Also needed: available (not imprisoned, not incapable)
Which title you can pick
scope:target.title_capital_county.holder.faith = scope:puppet_or_actor.faithscope:target.title_capital_county.holder.religious_head_or_challenger = scope:puppet_or_actor.religious_head_or_challengerIf
a check the game hides
Then
root.capital_county.clerical_region_title ?= scope:target
Otherwise
root.liege.capital_county.clerical_region_title ?= scope:target
- Cannot request a Clerical Title held by the Head of Faith
- Cannot unseat the Holder of a Clerical Title ruled by another player
NOT = { scope:target.holder ?= scope:puppet_or_actor }
Request Elevation is a religious character interaction in Crusader Kings III. You need: Is available (not imprisoned, not incapable), Your Capital must lie within the Clerical Region you are requesting, Cannot request a Clerical Title held by the Head of Faith and 1 more. The AI weighs it. Reasons the AI weighs include Clergy acting towards a secular Ruler (+20), Petitioning the acting Head of Rite rather than a Head of Faith (+15), Heretically Divergent Rite (-50) and 25 more. It costs Piety (varies). It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/01_puppet_interactions.txt.
Quick answers (3)
- What are the requirements for Request Elevation in CK3?
- You: Is available (not imprisoned, not incapable), Your Capital must lie within the Clerical Region you are requesting, Cannot request a Clerical Title held by the Head of Faith and Cannot unseat the Holder of a Clerical Title ruled by another player. (patch 1.20.1.2)
- How do I get the AI to accept Request Elevation?
- The AI weighs it. Its reasons: Clergy acting towards a secular Ruler +20, Relative Level of Devotion, Petitioning the acting Head of Rite rather than a Head of Faith +15, Heretically Divergent Rite -50, Different Rite -25, Your Level of Devotion is … -25, Your Level of Devotion is greater than the recipient +25, Your Level of Fame is greater than the recipient +15, … Opinion of …, You … Virtuous Traits, You … Sinful Traits, The recipient … Cynical -30, Your Realm holds a Holy Site of the Faith +20, Head of Rite +25, You … family to the recipient +30, You … allied to the recipient +20, You … the recipient's best friend +10, The recipient's Rite prohibits your exposed personal Tenet -60, The target is already held by … -50, Your Level of Devotion is greater than the current holder +25, Your Level of Fame is greater than the current holder +15, The recipient likes the current title holder more -25, The recipient likes the current title holder less +25, … Opinion of your Liege, Difference in Learning Skill, Current title holder's Education Trait is Learning -10, Your Education Trait is Learning +10, Current Holder's long reign, Current Holder's short reign -50, You … the same Culture as the County seat of the target +10, This Clerical Title belongs to a Head of Rite -200, Your Level of Devotion is lower than the current holder -40, You … not reached Level of Devotion 4 -40, The sitting Holder has given no cause to be removed -40 and You … Unlanded -25.
- How much does Request Elevation cost?
- Piety (varies) (patch 1.20.1.2).
Will they accept?
The AI adds these up and accepts above zero. Reasons in italics are the script's, with no label in the game.
| Reason | Amount |
|---|---|
| Base | -75 |
| Clergy acting towards a secular Ruler | +20 |
Relative Level of Devotionwhen
| varies |
Petitioning the acting Head of Rite rather than a Head of Faithwhen
| +15 |
Heretically Divergent Ritewhen
| -50 |
Different Ritewhen
| -25 |
Your Level of Devotion is …when
| -25 |
Your Level of Devotion is greater than the recipientwhen
| +25 |
Your Level of Fame is greater than the recipientwhen
| +15 |
| … Opinion of … | varies |
You … Virtuous Traitswhen
| varies |
You … Sinful Traitswhen
| varies |
| The recipient … Cynical | -30 |
Your Realm holds a Holy Site of the Faithwhen
| +20 |
Head of Ritewhen
| +25 |
| You … family to the recipient | +30 |
You … allied to the recipientwhen
| +20 |
You … the recipient's best friendwhen
| +10 |
The recipient's Rite prohibits your exposed personal Tenetwhen
| -60 |
| The target is already held by … | -50 |
Your Level of Devotion is greater than the current holderwhen
| +25 |
Your Level of Fame is greater than the current holderwhen
| +15 |
The recipient likes the current title holder morewhen
| -25 |
The recipient likes the current title holder lesswhen
| +25 |
… Opinion of your Liegewhen
| varies |
| Difference in Learning Skill | varies |
Current title holder's Education Trait is Learningwhen
| -10 |
Your Education Trait is Learningwhen
| +10 |
Current Holder's long reignwhen
| varies |
Current Holder's short reignwhen
| -50 |
You … the same Culture as the County seat of the targetwhen
| +10 |
This Clerical Title belongs to a Head of Ritewhen
| -200 |
Your Level of Devotion is lower than the current holderwhen
| -40 |
You … not reached Level of Devotion 4when
| -40 |
The sitting Holder has given no cause to be removedwhen
| -40 |
You … Unlandedwhen
| -25 |
Acceptance (ai_accept) (55 lines of game script)
base = -75
celestial_hierarchy_acceptance_modifier = {
ACTOR = scope:puppet_or_actor
RECIPIENT = scope:recipient
}
clerical_petition_to_authority_acceptance_modifier = yes
clerical_petition_displace_incumbent_acceptance_modifier = {
INCUMBENT = scope:target.holder
HELD_TITLE = scope:target
DISPLACEMENT_DESC = TITLE_ALREADY_HELD
CULTURE_DESC = SAME_CULTURE_AS_SEAT_REASON
}
modifier = {
add = -200
exists = scope:target.holder
NOT = {
scope:target.holder ?= scope:recipient
}
scope:target.holder ?= {
rite.head_of_rite ?= this
}
desc = REQUEST_HEAD_OF_RITE_SEE_REASON
}
modifier = {
add = -40
scope:target.holder ?= {
piety_level > scope:puppet_or_actor.piety_level
}
desc = LOWER_PIETY_LEVEL_THAN_HOLDER_REASON
}
modifier = {
add = -40
scope:puppet_or_actor = {
piety_level < 4
}
desc = BELOW_PIETY_LEVEL_4_REASON
}
modifier = {
add = -40
scope:target.holder ?= {
is_incapable = no
is_imprisoned = no
NOT = {
has_trait = excommunicated
}
}
desc = INCUMBENT_IS_BLAMELESS_REASON
}
modifier = {
add = -25
scope:puppet_or_actor = {
is_landed = no
}
desc = PETITIONER_IS_UNLANDED_REASON
}As written in game/common/character_interactions/01_puppet_interactions.txt.
What happens
If they accept
If
a check the game hides
Then
- The target’s holder: Gain -150 Prestige
- You: The displaced incumbent gains the opinion “Resentful” (-40) of them
- Gain +350 Prestige
- You:
If
- Piety more than 0
- Request elevation title cost more than 0
Then
add_piety = { … }
If
a check the game hides
Then
- The displaced incumbent › Every held title:
- Where: Is a Clerical Title
change_title_holder_include_vassals = { holder = scope:puppet_or_actor change = scope:change }
Otherwise
- The target:
change_title_holder_include_vassals = { holder = scope:puppet_or_actor change = scope:change }
- The displaced incumbent › Every held title:
- The Christian Church:
If
- The current phase counts “A member of the Clergy has been elevated to a Clerical Region Title”
Then
- Counts toward the situation's next phase: “A member of the Clergy has been elevated to a Clerical Region Title”
If they refuse
- If played by the AI: Opinion: Annoyed (-25)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (25 lines of game script)
is_available = has_pam_dlc_trigger = yes
trigger_if = {
limit = {
is_ai = yes
}
is_clergy = yes
primary_title ?= {
tier < tier_duchy
}
}
is_shown = has_pam_dlc_trigger = yes
scope:puppet_or_actor ?= {
this != scope:recipient
religious_head_or_challenger ?= scope:recipient
OR = {
is_clergy = yes
has_council_position = councillor_court_chaplain
}
trigger_if = {
limit = {
is_landed = yes
}
highest_held_title_tier = tier_county
}
}As written in game/common/character_interactions/01_puppet_interactions.txt.
Can be sent when (is_valid…) (17 lines of game script)
trigger_if = {
limit = {
scope:is_puppet_action ?= yes
}
scope:puppet_or_actor = {
piety >= pam_request_elevation_title_cost_value
}
}
scope:puppet_or_actor = {
is_available_quick = {
imprisoned = no
incapable = no
}
}
pam_not_antipope_when_recipient_is_hof_tt = {
CHARACTER = scope:puppet_or_actor
}As written in game/common/character_interactions/01_puppet_interactions.txt.
Effects (on_send, on_accept, on_decline) (117 lines of game script)
on_accept = if = {
limit = {
exists = scope:target.holder
}
scope:target.holder = {
save_scope_as = displaced_incumbent
add_prestige = medium_prestige_loss
}
scope:puppet_or_actor = {
reverse_add_opinion = {
target = scope:displaced_incumbent
modifier = fp3_resentful_opinion
opinion = -40
}
}
}
if = {
limit = {
scope:puppet_or_actor = {
has_council_position = councillor_court_chaplain
}
}
scope:puppet_or_actor = {
save_scope_as = original_councillor
}
scope:puppet_or_actor.liege = {
save_scope_as = original_councillor_liege
}
}
scope:puppet_or_actor = {
send_interface_toast = {
type = event_toast_effect_good
title = request_elevation_interaction_toast_title
left_icon = scope:puppet_or_actor
right_icon = scope:recipient
add_prestige = major_prestige_gain
scope:puppet_or_actor = {
if = {
limit = {
piety > 0
scope:is_puppet_action ?= yes
pam_request_elevation_title_cost_value > 0
}
add_piety = {
value = {
add = pam_request_elevation_title_cost_value
max = piety
multiply = -1
}
}
}
}
}
create_title_and_vassal_change = {
type = granted
save_scope_as = change
}
if = {
limit = {
exists = scope:displaced_incumbent
}
scope:displaced_incumbent = {
every_held_title = {
limit = {
has_clerical_region = yes
}
change_title_holder_include_vassals = {
holder = scope:puppet_or_actor
change = scope:change
}
}
}
}
else = {
scope:target = {
change_title_holder_include_vassals = {
holder = scope:puppet_or_actor
change = scope:change
}
}
}
resolve_title_and_vassal_change = scope:change
situation:the_christian_church = {
if = {
limit = {
situation_top_has_catalyst = catalyst_clergy_elevated_to_archbishopric
}
trigger_situation_catalyst = catalyst_clergy_elevated_to_archbishopric
}
}
}
if = {
limit = {
scope:is_puppet_action ?= yes
scope:actor != scope:recipient
}
scope:actor = {
send_interface_toast = {
type = event_toast_effect_good
title = request_elevation_interaction_toast_title_puppeteer
left_icon = scope:puppet_or_actor
right_icon = scope:recipient
}
}
}
on_decline = scope:puppet_or_actor = {
if = {
limit = {
is_ai = yes
}
add_opinion = {
target = scope:recipient
modifier = annoyed_opinion
opinion = -25
}
}
}As written in game/common/character_interactions/01_puppet_interactions.txt.
- Category
- Religious actions
- Cost: Piety
- varies
- Again on the same character
- after 10 years
- DLC
- By God Alone
- In the menu
- under More…
- ID
request_elevation_interaction
Source: game/common/character_interactions/01_puppet_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.