Interaction · Religious actions
Convert to Reformed Faith
Urge the recipient to adopt your Rite.
What you need
You
- Your faith is not the target’s
Convert to Reformed Faith is a religious character interaction in Crusader Kings III. The AI weighs it. Reasons the AI weighs include Clergy acting towards a secular Ruler (+20), Weak Hook used (+50), The recipient … a Head of Rite (-200) and 29 more. Patch 1.20.1.2, from game/common/character_interactions/pam_interactions.txt.
Quick answers (1)
- How do I get the AI to accept Convert to Reformed Faith?
- The AI weighs it. Its reasons: Clergy acting towards a secular Ruler +20, Relative Level of Devotion, Weak Hook used +50, The recipient … a Head of Rite -200, Head of Rite +25, We practice Fervent Proselytism +25, You … the recipient's Religious Superior +50, Herald +75, Heresiarch +30, Doctrinal Clarity +20, The recipient is a Heresiarch -100, … Opinion of …, We are Close Family +20, We are Extended Family +10, You … the recipient's lover +25, You … the recipient's friend +25, Zealous -40, Difference between the recipient's and your Learning Skill, Intimidated by you, Terrified of you, Difference in Tier, Our only tie is a shared Realm border -40, Our only tie to the recipient is through the church, with no shared Realm or border -60, We share no court, Realm, or Clerical Region, and no County in the recipient's Realm borders one of our Rite -150, The recipient's Realm Capital follows the same Rite +15, The recipient is less spiritually fulfilled with their current Rite +25, The recipient is more spiritually fulfilled with their current Rite -25, You … the ruler of a Clerical Title +20, There are Counties following the same Rite in Liege's Realm, You and the recipient are not in the same realm -40, You … not their Liege -200, The recipient has already converted to another rite -100, The recipient's Rite was founded recently -50, High Spiritual Fulfillment +15, Low Spiritual Fulfillment -10, You have been anointed to proselytize +25, You have been anointed to proselytize +10, The Faith is being reformed across the Realm +500 and The recipient will never convert willingly -1,500.
Will they accept?
The AI adds these up and accepts above zero. Reasons in italics are the script's, with no label in the game.
| Reason | Amount |
|---|---|
| Base | +50 |
| Clergy acting towards a secular Ruler | +20 |
Relative Level of Devotionwhen
| varies |
Weak Hook usedwhen
| +50 |
The recipient … a Head of Ritewhen
| -200 |
Head of Ritewhen
| +25 |
We practice Fervent Proselytismwhen
| +25 |
You … the recipient's Religious Superiorwhen
| +50 |
| Herald | +75 |
Heresiarchwhen
| +30 |
Doctrinal Claritywhen
| +20 |
The recipient is a Heresiarchwhen
| -100 |
| … Opinion of … | varies |
We are Close Familywhen
| +20 |
We are Extended Familywhen
| +10 |
You … the recipient's loverwhen
| +25 |
You … the recipient's friendwhen
| +25 |
| Zealous | -40 |
| Difference between the recipient's and your Learning Skill | varies |
Intimidated by youwhen
| intimidated_halved_reason_value |
Terrified of youwhen
| cowed_halved_reason_value |
Difference in Tierwhen
| varies |
Our only tie is a shared Realm borderwhen
| -40 |
Our only tie to the recipient is through the church, with no shared Realm or borderwhen
| -60 |
We share no court, Realm, or Clerical Region, and no County in the recipient's Realm borders one of our Ritewhen
| -150 |
The recipient's Realm Capital follows the same Ritewhen
| +15 |
The recipient is less spiritually fulfilled with their current Ritewhen
| +25 |
The recipient is more spiritually fulfilled with their current Ritewhen
| -25 |
You … the ruler of a Clerical Titlewhen
| +20 |
There are Counties following the same Rite in Liege's Realmwhen
| varies |
You and the recipient are not in the same realmwhen
| -40 |
You … not their Liegewhen
| -200 |
| The recipient has already converted to another rite | -100 |
The recipient's Rite was founded recentlywhen
| -50 |
High Spiritual Fulfillmentwhen
| +15 |
Low Spiritual Fulfillmentwhen
| -10 |
| You have been anointed to proselytize | +25 |
| You have been anointed to proselytize | +10 |
The Faith is being reformed across the Realmwhen
| +500 |
| The recipient will never convert willingly | -1,500 |
Acceptance (ai_accept) (26 lines of game script)
base = 50
celestial_hierarchy_acceptance_modifier = {
ACTOR = scope:puppet_or_actor
RECIPIENT = scope:recipient
}
religion_sway_to_rite_default_modifier = yes
modifier = {
desc = ASK_FOR_CONVERSION_REALM_REFORMATION_BONUS
add = 500
scope:recipient = {
OR = {
target_is_liege_or_above = scope:puppet_or_actor
AND = {
exists = superior
superior = scope:puppet_or_actor
}
}
}
}
modifier = {
desc = ASK_FOR_CONVERSION_RECIPIENT_WILL_NOT_ACCEPT
add = -1500
scope:recipient = {
has_character_flag = ai_will_not_convert
}
}As written in game/common/character_interactions/pam_interactions.txt.
What happens
If they accept
- The character you target:
set_character_rite = scope:actor.rite
If they refuse
- You › The character you target › If played by the AI: Opinion: Annoyed (-10)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (1 line of game script)
is_shown = scope:actor.faith != scope:recipient.faith
As written in game/common/character_interactions/pam_interactions.txt.
Effects (on_send, on_accept, on_decline) (4 lines of game script)
on_accept = scope:recipient = {
set_character_rite = scope:actor.rite
}
on_decline = pam_sway_to_rite_on_decline_effect = yesAs written in game/common/character_interactions/pam_interactions.txt.
- Category
- Religious actions
- Again on the same character
- after 5 years
- In the menu
- no (opened from elsewhere)
- ID
convert_on_reform_interaction
Source: game/common/character_interactions/pam_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.