Scripted trigger
petition_head_of_faith_religious_authority_is_trigger
petition_head_of_faith_religious_authority_is_trigger = { CHARACTER = … }game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt, line 14 (3 lines). Parameters: $CHARACTER$.
petition_head_of_faith_religious_authority_is_trigger is a scripted trigger in Crusader Kings III, written at line 14 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 9 places, among them Petition the … (decision), Request Excommunication (interaction) and Request Excommunication (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
petition_head_of_faith_religious_authority_is_trigger = {
religious_head_or_challenger ?= $CHARACTER$
}As written in game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls petition_head_of_faith_religious_authority_is_trigger.
Decisions (1)
Character interactions (3)
Important actions (1)
- There are too many empires of your faith
Events (1)
- Petition Abandoned
petition_head_of_faith.0601
Source: game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.