Scripted trigger
petition_head_of_faith_excommunication_target_eligible_trigger
petition_head_of_faith_excommunication_target_eligible_trigger = { ACTOR = … }game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt, line 175 (17 lines). Parameters: $ACTOR$.
petition_head_of_faith_excommunication_target_eligible_trigger is a scripted trigger in Crusader Kings III, written at line 175 of its file. A call passes 1 parameter: ACTOR. The game's script calls it in 3 places, among them Request Excommunication (interaction), There are too many empires of your faith (important action) and petition_head_of_faith_request_excommunication_still_valid_trigger (scripted trigger). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt.
The comment above it in the file
Eligibility for an excommunication petition target. Evaluated in the candidate's scope; $ACTOR$ = the petitioning character.
What it checks
- Highest held Title is at least Kingdom Rank
- Does not have the Trait: Excommunicated
- Is at least 12 years old
faith = $ACTOR$.faithpetition_head_of_faith_religious_authority_is_trigger = { CHARACTER = $ACTOR$.religious_head_or_challenger }- This Ruler is protected by a Challenger Head of Faith, or is a Challenger Head of Faith
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (17 lines of game script)
petition_head_of_faith_excommunication_target_eligible_trigger = {
highest_held_title_tier >= tier_kingdom
NOT = { has_trait = excommunicated }
age >= 12
faith = $ACTOR$.faith
petition_head_of_faith_religious_authority_is_trigger = {
CHARACTER = $ACTOR$.religious_head_or_challenger
}
custom_tooltip = {
text = cannot_excommunicate_antipope_protected_tt
NOT = {
pam_antipope_protected_from_excommunication_trigger = {
EXCOMMUNICATOR = $ACTOR$.religious_head_or_challenger
}
}
}
}As written in game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls petition_head_of_faith_excommunication_target_eligible_trigger.
Character interactions (1)
Important actions (1)
- There are too many empires of your faith
Scripted triggers (1)
Source: game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.