CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_investiture_supports_spiritual_revocable_trigger

pam_investiture_supports_spiritual_revocable_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 555 (24 lines). No parameters.

pam_investiture_supports_spiritual_revocable_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 555 of its file. It takes no parameters: pam_investiture_supports_spiritual_revocable_trigger = yes (or no). The game's script calls it in 4 places, among them pam_investiture_conflict_apply_forced_stance_effect (scripted effect), pam_investiture_update_vote_estimate_effect (scripted effect) and pam_investiture_council_voter_supports_spiritual_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

What it checks

  • If

    • Has “investiture stance” (a variable the game's script sets)
    • Investiture stance is spiritual revocable

    Then

    • always = yes

    Else if

    • Has “investiture stance” (a variable the game's script sets)
    • Investiture stance is temporal revocable

    Then

    • Never

    Otherwise

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (24 lines of game script)
pam_investiture_supports_spiritual_revocable_trigger = {
	# Both flag values are read so neither is flagged "set but never used".
	trigger_if = {
		limit = {
			has_variable = investiture_stance
			var:investiture_stance = flag:spiritual_revocable
		}
		always = yes
	}
	trigger_else_if = {
		limit = {
			has_variable = investiture_stance
			var:investiture_stance = flag:temporal_revocable
		}
		always = no
	}
	trigger_else = {
		# is_clergy too: landless chaplains have no government, so the flag would count them as secular
		OR = {
			government_is_religious_trigger = yes
			is_clergy = yes
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_investiture_supports_spiritual_revocable_trigger.

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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