CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

government_is_religious_trigger

government_is_religious_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 1195 (6 lines). No parameters.

government_is_religious_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1195 of its file. It takes no parameters: government_is_religious_trigger = yes (or no). The game's script calls it in 13 places, among them Bend the Knee to the … (decision), Guide the Christian Church (decision) and Evangelize Personal Tenet (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

What it checks

  • One of these

    • Government is a Theocratic-type Government
    • or

      Government is unplayable

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
government_is_religious_trigger = {
	OR = {
		government_has_flag = government_is_theocracy
		government_has_flag = government_is_holy_order
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls government_is_religious_trigger.

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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