Scripted effect · By God Alone files
pam_investiture_update_vote_estimate_effect
pam_investiture_update_vote_estimate_effect = yesgame/common/scripted_effects/pam_investiture_council_effects.txt, line 662 (21 lines). No parameters.
pam_investiture_update_vote_estimate_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 662 of its file. It takes no parameters: pam_investiture_update_vote_estimate_effect = yes. The game's script calls it in 1 place, among them The Christian Church (situation). Patch 1.20.1.2, from game/common/scripted_effects/pam_investiture_council_effects.txt.
The comment above it in the file
What the Investiture panel expects from committed and default leanings, not the council tally
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (21 lines of game script)
pam_investiture_update_vote_estimate_effect = {
situation:the_christian_church ?= {
set_variable = { name = investiture_est_spiritual value = 0 }
set_variable = { name = investiture_est_temporal value = 0 }
}
religion:christianity_religion = {
every_faith = {
limit = { has_doctrine = doctrine_clerical_succession_conditional }
every_faith_character = {
limit = { pam_valid_ecumenical_council_voter_trigger = yes }
if = {
limit = { pam_investiture_supports_spiritual_revocable_trigger = yes }
situation:the_christian_church ?= { change_variable = { name = investiture_est_spiritual add = 1 } }
}
else = {
situation:the_christian_church ?= { change_variable = { name = investiture_est_temporal add = 1 } }
}
}
}
}
}As written in game/common/scripted_effects/pam_investiture_council_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_investiture_update_vote_estimate_effect.
Situations (1)
Source: game/common/scripted_effects/pam_investiture_council_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.