CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

has_no_particular_noble_roots_trigger

In the game: Is Lowborn or of an insignificant Dynasty

has_no_particular_noble_roots_trigger = yes

game/common/scripted_triggers/00_relation_triggers.txt, line 700 (29 lines). No parameters.

has_no_particular_noble_roots_trigger is a scripted trigger in Crusader Kings III, written at line 700 of its file. It takes no parameters: has_no_particular_noble_roots_trigger = yes (or no). The game's script calls it in 130 places, among them Commission Artifact (decision), Commission Icon (decision) and Commission Silk Regalia (decision). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/00_relation_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (29 lines of game script)
has_no_particular_noble_roots_trigger = {
	custom_tooltip = {
		text = has_no_particular_noble_roots_trigger
		OR = {
			is_lowborn = yes
			dynasty ?= {
				any_dynasty_member = {
					count <= 2
				}
			}
			highest_held_title_tier <= tier_barony
			government_has_flag = government_is_herder
		}
		NOR = {
			AND = {
				highest_held_title_tier > tier_barony
				NOT = { government_has_flag = government_is_herder }
			}
			any_close_or_extended_family_member = {
				highest_held_title_tier > tier_barony
				NOT = { government_has_flag = government_is_herder }
			}
			AND = {
				exists = dynasty
				dynasty.dynasty_prestige_level >= 2
			}
		}
	}
}

As written in game/common/scripted_triggers/00_relation_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_no_particular_noble_roots_trigger — the first 120 of 130.

Character interactions (3)

Activities (1)

Casus belli (1)

Court positions (2)

Travel (7)

  • Hire Cultural Ambassador
  • Hire Desert Warrior
  • Hire Experienced Captains
  • Hire Forder
  • Hire Forest Guide
  • Hire Jungle Stalker
1 more
  • Hire Mountaineer

Events (85)

79 more

Scripted triggers inside an event file (16)

  • appropriate_poet
  • appropriately_dirty_peasant
  • ep3_landless_admin_1050_servant_trigger
  • pam_sf_adamite_valid_trigger
  • pam_sf_desert_hermit_valid_trigger
  • pam_sf_maundy_pauper_valid_trigger
10 more
  • pam_sf_penitent_pool_valid_trigger
  • pam_sf_prophet_valid_trigger
  • pam_sf_relic_seller_valid_trigger
  • pam_sf_scriptorium_scholar_valid_trigger
  • stewardship_wealth_1061_valid_writer
  • study_faith_appropriate_poet
  • study_faith_appropriately_dirty_peasant
  • suitable_pool_marriage_trigger
  • tribute_mission_1000_eligible_smith_trigger
  • tribute_mission_1006_eligible_scribe_trigger

Source: game/common/scripted_triggers/00_relation_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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