
murder_save event IDs
30 events of the murder_save namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event murder_save.0006) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| Murder Intercepter: Foiled by Love | Character | event murder_save.0001 | |
| Murder Intercepter: Love … | Character | event murder_save.0002 | |
| Murder Intercepter: Assassin | Character | event murder_save.0003 | |
| Murder Intercepter: Accosted | Character | event murder_save.0004 | |
| Murder Intercepter: Alarm Raised | Character | event murder_save.0005 | |
| Murder Intercepter: Guardians | Character | event murder_save.0006 | |
| Murder Intercepter: Furry Guardian | Character | event murder_save.0007 | |
| Murder Intercepter: Furry Guardian | Character | event murder_save.0008 | |
| Murder Intercepter: Family Connections | Character | event murder_save.0009 | |
| Murder Intercepter: Varangians | Character | event murder_save.0010 | |
| Murder Intercepter: The Hungry Cat | Character | event murder_save.0011 | |
| Murder Intercepter: The Hungry Dog | Character | event murder_save.0012 | |
| Murder Intercepter: The Gourmet Nose | Character | event murder_save.0013 | |
| Murder Intercepter: Grave Comprehension | Character | event murder_save.0014 | |
| Murder Intercepter: The Timely Artifact | Character | event murder_save.0015 | |
| Murder Intercepter: Foiled by Love | Character | event murder_save.1001 | |
| Murder Intercepter: Love … | Character | event murder_save.1002 | |
| Murder Intercepter: Assassin | Character | event murder_save.1003 | |
| Murder Intercepter: Accosted | Character | event murder_save.1004 | |
| Murder Intercepter: Alarm Raised | Character | event murder_save.1005 | |
| Murder Intercepter: Guardians | Character | event murder_save.1006 | |
| Murder Intercepter: Furry Guardian | Character | event murder_save.1007 | |
| Murder Intercepter: Furry Guardian | Character | event murder_save.1008 | |
| Murder Intercepter: Family Connections | Character | event murder_save.1009 | |
| Murder Intercepter: Varangians | Character | event murder_save.1010 | |
| Murder Intercepter: The Hungry Cat | Character | event murder_save.1011 | |
| Murder Intercepter: The Hungry Dog | Character | event murder_save.1012 | |
| Murder Intercepter: The Gourmet Nose | Character | event murder_save.1013 | |
| Murder Intercepter: Grave Comprehension | Character | event murder_save.1014 | |
| Murder Intercepter: The Timely Artifact | Character | event murder_save.1015 |
Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.
Source: game/events/scheme_events/murder_scheme/murder_save_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.