Scripted trigger · By God Alone files
faith_has_sacraments_central_trigger
faith_has_sacraments_central_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 1143 (6 lines). No parameters.
faith_has_sacraments_central_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1143 of its file. It takes no parameters: faith_has_sacraments_central_trigger = yes (or no). The game's script calls it in 12 places, among them Petition the … (decision), Petition the Anti… (decision) and Excommunicate (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
One of these
- Has the Central Doctrine
or
main_rite = { rite_has_doctrine = doctrine_sacraments_central }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
faith_has_sacraments_central_trigger = {
OR = {
has_doctrine = doctrine_sacraments_central
main_rite = { rite_has_doctrine = doctrine_sacraments_central }
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls faith_has_sacraments_central_trigger.
Decisions (2)
Character interactions (6)
Important actions (1)
- Excommunication risk
Events (1)
Scripted effects (1)
Scripted triggers (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.