Scripted effect · Legends of the Dead files
gain_legitimizing_legend_seed_tooltip_effect
gain_legitimizing_legend_seed_tooltip_effect = yesgame/common/scripted_effects/06_dlc_ce1_legend_effects.txt, line 2922 (8 lines). No parameters.
gain_legitimizing_legend_seed_tooltip_effect is a scripted effect in Crusader Kings III, in the Legends of the Dead files, written at line 2922 of its file. It takes no parameters: gain_legitimizing_legend_seed_tooltip_effect = yes. The game's script calls it in 6 places, among them Adopt … Ways (decision), Consecrate Bloodline (decision) and Dynasty of Many Crowns (decision). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/06_dlc_ce1_legend_effects.txt.
What it does
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
gain_legitimizing_legend_seed_tooltip_effect = {
if = {
limit = {
has_dlc_feature = legends
}
custom_tooltip = gain_legitimizing_legend_seed.tt
}
}As written in game/common/scripted_effects/06_dlc_ce1_legend_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls gain_legitimizing_legend_seed_tooltip_effect.
Events (1)
- The Forgotten Vow
coronation_events.1029
Scripted effects (1)
Source: game/common/scripted_effects/06_dlc_ce1_legend_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.