Modifier · character
Aspect of Serenity
mandala_increments_of_peace_modifier
This Mandala Ruler is trying to avoid the temptation of warmongering.
Aspect of Serenity (modifier ID mandala_increments_of_peace_modifier) is a named modifier in Crusader Kings III, in the All Under Heaven files. It gives Monthly legitimacy +0.1/month, General Opinion +2, Great Project Construction Time -5%, Stress Loss per Level of Devotion +5%, counted per: Increase per period without Offensive War (max 10). The script puts it on a character. 5 places in the game's script add it, among them tgp_east_asia_mandala_events.0200 (event), on_became_house_head (on action) and on_game_start_after_lobby (on action). 4 places remove it. Patch 1.20.1.2, from game/common/modifiers/tgp_mandala_modifiers.txt.
Effects
- Monthly legitimacy+0.1/month
- General Opinion+2
- Great Project Construction Time-5%
- Stress Loss per Level of Devotion+5%
The game counts these once per: Increase per period without Offensive War (max 10)
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
On actions (the game's own hooks) (4)
- on_became_house_head
- on_game_start_after_lobby
- on_house_aspiration_changed
- on_war_startedthrough mandala_reset_increment_of_peace_effect
Where it is removed
On actions (the game's own hooks) (3)
- on_government_change
- on_house_aspiration_changed
- on_war_startedthrough mandala_reset_increment_of_peace_effect
Source: game/common/modifiers/tgp_mandala_modifiers.txt (line 17), the English localisation (mandala_increments_of_peace_modifier, mandala_increments_of_peace_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.