CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

mandala_upgrade_increment_of_peace_effect

mandala_upgrade_increment_of_peace_effect = yes

game/common/scripted_effects/tgp_mandala_scripted_effects.txt, line 2374 (19 lines). No parameters.

mandala_upgrade_increment_of_peace_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 2374 of its file. It takes no parameters: mandala_upgrade_increment_of_peace_effect = yes. The game's script calls it in 1 place, among them tgp_east_asia_mandala_events.0200 (event). Patch 1.20.1.2, from game/common/scripted_effects/tgp_mandala_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (19 lines of game script)
mandala_upgrade_increment_of_peace_effect = {
	if = { 
		limit = { has_variable = mandala_house_power_accumulated_increments_of_peace }
		change_variable = {
			name = mandala_house_power_accumulated_increments_of_peace
			add = 1
		}
		hidden_effect = {
			remove_character_modifier = mandala_increments_of_peace_modifier
			send_interface_message = {
				type = msg_mandala_good_with_text
				title = mandala_increments_of_peace_accumulated
				desc = mandala_increments_of_peace_accumulated_desc
				left_icon = root
				add_character_modifier = { modifier = mandala_increments_of_peace_modifier }
			}
		}
	}
}

As written in game/common/scripted_effects/tgp_mandala_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls mandala_upgrade_increment_of_peace_effect.

Source: game/common/scripted_effects/tgp_mandala_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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