Interaction · Diarch
Appoint Vizier
Select a Vizier who will help you administrate your Realm, providing Tax Collector benefits
What you need
You
To send it
has_active_diarchy = no- You must be at least Duchy-Tier
- Does not have the Modifier: Civil Service in Chaos
Also needed: available (not in an army, not imprisoned, not incapable) · none of the traits Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux · not busy in an Activity · not planning another Activity
To see it in the menu
- Your Government may appoint Viziers
NOT = { has_diarchy_active_parameter = diarchy_is_vizierate }If
a check the game hides
Then
- The other character:
One of these
- Is an Adult
or
Their liege:has_diarchy_parameter = diarchy_type_is_junior_emperorship
One of these
- Is played by a person
or
NOT = { has_character_flag = cannot_be_diarch }
If
a check the game hides
Then
If
None of these
- Their liege:
has_diarchy_active_parameter = diarchy_is_co_rulership
- Their liege:
Then
NOT = { has_diarchy_parameter = diarchy_type_is_entrenched_regency }- Cannot rule by themselves
If
None of these
- Their liege:
has_diarchy_active_parameter = diarchy_is_co_rulership
- Their liege:
Then
NOT = { is_at_war_with = liege }Not all of these
- Is traveling
If
a check the game hides
Then
travel_would_cause_regency_trigger = { REALM_HOLDER = scope:owner.liege }
Otherwise
travel_would_cause_regency_trigger = { REALM_HOLDER = liege }
- … is the Ceremonial Monarch
- Their liege’s rite:
rite_has_dominant_ruling_gender = prev
- The other character:
Appoint Vizier is a diarch character interaction in Crusader Kings III. You need: You must be at least Duchy-Tier, Is available (not in an army, not imprisoned, not incapable), Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux and 3 more. Accepted automatically. It costs 350 Prestige, Renown (varies). Patch 1.20.1.2, from game/common/character_interactions/00_diarch_interactions.txt.
Quick answers (3)
- What are the requirements for Appoint Vizier in CK3?
- You: You must be at least Duchy-Tier, Is available (not in an army, not imprisoned, not incapable), Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux, You are currently busy …, You are already planning another Activity and Does not have the Modifier: Civil Service in Chaos. (patch 1.20.1.2)
- Will the AI accept Appoint Vizier?
- Yes: it is accepted automatically.
- How much does Appoint Vizier cost?
- 350 Prestige, Renown (varies) (patch 1.20.1.2).
Will they accept?
The other character has no choice: the game accepts it automatically.
What happens
Effects
- You enter a Vizierate with … as your chief minister
If a check the game hides passes: the same again (2 lines)
- The ai recipient:
- Opinion: Complimented Me (+30)
- Stress and fulfillment impact: by trait: Ambitious -15, Arrogant -15, Lazy +80
Otherwise
- The other character:
- Opinion: Complimented Me (+30)
- Stress and fulfillment impact: by trait: Ambitious -15, Arrogant -15, Lazy +80
- The ai recipient:
- … Stewardship will grant you +1–5 extra Tax Jurisdictions
- If played by a person:
If
- The other character is not the best candidate
Then
- … is NOT the most eligible candidate (your administrators will grumble if you don't select …, due to … Vizier Succession Score)
- Gains the modifier “Civil Service Upset” for 10 years
- Stewardship -4
designated_diarch ?= { … }- Stress and fulfillment impact: by trait: Trusting -100, Lazy -65, Paranoid +20, Diligent +20
- The other character › If a Councillor: Appointing … will leave … too busy to continue … current role on the Council, though … may still serve as your Confidant
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (24 lines of game script)
is_available = government_has_flag = may_appoint_viziers
NOT = {
has_diarchy_active_parameter = diarchy_is_vizierate
}
is_shown = trigger_if = {
limit = {
exists = scope:secondary_recipient
}
scope:secondary_recipient = {
is_valid_basic_candidate_for_vizier_trigger = yes
OR = {
is_courtier_of = scope:actor
AND = {
highest_held_title_tier = tier_barony
liege ?= scope:actor
}
}
}
}
trigger_else = {
scope:recipient = {
this = scope:actor
}
}As written in game/common/character_interactions/00_diarch_interactions.txt.
Can be sent when (is_valid…) (15 lines of game script)
scope:actor = {
has_active_diarchy = no
}
custom_tooltip = {
text = appoint_vizier_interaction.tt.duchy_or_more
scope:actor.highest_held_title_tier >= tier_duchy
}
scope:actor = {
is_available_at_peace = yes
}
scope:actor = {
NOT = {
has_character_modifier = civil_service_in_chaos_modifier
}
}As written in game/common/character_interactions/00_diarch_interactions.txt.
Effects (on_send, on_accept, on_decline) (120 lines of game script)
on_accept = scope:actor = {
custom_tooltip = {
text = appoint_vizier_interaction.tt.enter_vizierate_with_secondary_recipient
try_start_diarchy = vizierate
if = {
limit = {
NOT = {
exists = scope:ai_recipient
}
}
set_diarch = scope:secondary_recipient
}
else = {
set_diarch = scope:ai_recipient
}
}
if = {
limit = {
exists = scope:ai_recipient
}
scope:ai_recipient = {
add_opinion = {
target = scope:actor
modifier = compliment_opinion
opinion = 30
}
stress_and_fulfillment_impact = {
ambitious = minor_stress_impact_loss
arrogant = minor_stress_impact_loss
lazy = major_stress_impact_gain
}
}
}
else = {
scope:secondary_recipient = {
add_opinion = {
target = scope:actor
modifier = compliment_opinion
opinion = 30
}
stress_and_fulfillment_impact = {
ambitious = minor_stress_impact_loss
arrogant = minor_stress_impact_loss
lazy = major_stress_impact_gain
}
}
}
custom_tooltip = appoint_vizier_interaction.tt.secondary_recipient_grants_tax_jurisdictions
if = {
limit = {
is_ai = no
}
sort_vizier_candidates_to_list_effect = yes
ordered_in_list = {
list = characters
order_by = diarchy_vizier_succession_score_value
save_scope_as = best_candidate
}
if = {
limit = {
scope:secondary_recipient != scope:best_candidate
}
custom_tooltip = appoint_vizier_interaction.tt.secondary_recipient_is_not_best_candidate
add_character_modifier = {
modifier = civil_service_upset_modifier
years = 10
}
}
}
if = {
limit = {
exists = scope:secondary_recipient.house
house ?= scope:secondary_recipient.house
}
custom_tooltip = appoint_vizier_interaction.tt.same_house_penalty
}
designated_diarch ?= {
if = {
limit = {
this != scope:secondary_recipient
}
add_opinion = {
target = scope:actor
modifier = appointed_vizier_over_designated_regent_opinion
opinion = -40
}
}
}
set_variable = {
name = my_vizier
value = scope:recipient
}
stress_and_fulfillment_impact = {
trusting = massive_stress_impact_loss
lazy = major_stress_impact_loss
paranoid = minor_stress_impact_gain
diligent = minor_stress_impact_gain
}
}
scope:secondary_recipient = {
if = {
limit = {
is_councillor = yes
}
custom_tooltip = appoint_vizier_interaction.tt.warning.vizier_replace_councillor
}
}
scope:actor = {
diarch_interaction_set_or_update_global_variable_effect = {
VARIABLE = di_track_appviz_accept
}
diarch_interaction_add_to_global_list_effect = {
VARIABLE_LIST = di_track_appviz_accept_actor_list
}
}
scope:recipient = {
diarch_interaction_add_to_global_list_effect = {
VARIABLE_LIST = di_track_appviz_accept_recipient_list
}
}As written in game/common/character_interactions/00_diarch_interactions.txt.
- Category
- Diarch
- Cost: Prestige
- 350
- Cost: Renown
- varies
- Cooldown
- 5 years
- In the menu
- under More…
- ID
appoint_vizier_interaction
Source: game/common/character_interactions/00_diarch_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.