CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Diarch

Appoint Vizier

350PrestigevariesRenownAccepted automatically

Select a Vizier who will help you administrate your Realm, providing Tax Collector benefits

What you need

You

To send it

  • has_active_diarchy = no
  • You must be at least Duchy-Tier
  • Does not have the Modifier: Civil Service in Chaos
  • Also needed: available (not in an army, not imprisoned, not incapable) · none of the traits Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux · not busy in an Activity · not planning another Activity

To see it in the menu

  • Your Government may appoint Viziers
  • NOT = { has_diarchy_active_parameter = diarchy_is_vizierate }
  • If

    a check the game hides

    Then

    • The other character:
      • One of these

        • Is an Adult
        • or

          Their liege:
          • has_diarchy_parameter = diarchy_type_is_junior_emperorship
      • One of these

        • Is played by a person
        • or

          NOT = { has_character_flag = cannot_be_diarch }
      • If

        a check the game hides

        Then

        • If

          • None of these

            • Their liege:
              • has_diarchy_active_parameter = diarchy_is_co_rulership

          Then

          • NOT = { has_diarchy_parameter = diarchy_type_is_entrenched_regency }
          • Cannot rule by themselves
        • If

          • Their liege:
            • has_diarchy_parameter = diarchy_is_vizierate
            • Their government is not Celestial

          Then

          • Their liege’s rite:
            • rite_has_dominant_ruling_gender = prev
          • Highest held Title is at most Barony Rank
        • If

          • None of these

            • Their liege:
              • has_diarchy_active_parameter = diarchy_is_co_rulership

          Then

          • NOT = { is_at_war_with = liege }
          • Not all of these

            • Is traveling
            • If

              a check the game hides

              Then

              • travel_would_cause_regency_trigger = { REALM_HOLDER = scope:owner.liege }

              Otherwise

              • travel_would_cause_regency_trigger = { REALM_HOLDER = liege }
      • … is the Ceremonial Monarch
      • Their liege’s rite:
        • rite_has_dominant_ruling_gender = prev
      • One of these

        • Is a courtier of you
        • or

          All of these

Appoint Vizier is a diarch character interaction in Crusader Kings III. You need: You must be at least Duchy-Tier, Is available (not in an army, not imprisoned, not incapable), Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux and 3 more. Accepted automatically. It costs 350 Prestige, Renown (varies). Patch 1.20.1.2, from game/common/character_interactions/00_diarch_interactions.txt.

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Quick answers (3)
What are the requirements for Appoint Vizier in CK3?
You: You must be at least Duchy-Tier, Is available (not in an army, not imprisoned, not incapable), Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux, You are currently busy …, You are already planning another Activity and Does not have the Modifier: Civil Service in Chaos. (patch 1.20.1.2)
Will the AI accept Appoint Vizier?
Yes: it is accepted automatically.
How much does Appoint Vizier cost?
350 Prestige, Renown (varies) (patch 1.20.1.2).

Will they accept?

The other character has no choice: the game accepts it automatically.

What happens

Effects

  • You enter a Vizierate with … as your chief minister
  • If a check the game hides passes: the same again (2 lines)
    • The ai recipient:
      • Opinion: Complimented Me (+30)
      • Stress and fulfillment impact: by trait: Ambitious -15, Arrogant -15, Lazy +80

    Otherwise

    • The other character:
      • Opinion: Complimented Me (+30)
      • Stress and fulfillment impact: by trait: Ambitious -15, Arrogant -15, Lazy +80
  • … Stewardship will grant you +1–5 extra Tax Jurisdictions
  • If played by a person:
    • If

      • The other character is not the best candidate

      Then

      • … is NOT the most eligible candidate (your administrators will grumble if you don't select …, due to … Vizier Succession Score)
      • Gains the modifier “Civil Service Upset” for 10 years
        • Stewardship -4
  • If

    • Is of the same house as the other character

    Then

    • … is of your House and thus above working in the civil service (… appointment will cost Renown as well as Prestige)
  • designated_diarch ?= { … }
  • Stress and fulfillment impact: by trait: Trusting -100, Lazy -65, Paranoid +20, Diligent +20
  • The other character › If a Councillor: Appointing … will leave … too busy to continue … current role on the Council, though … may still serve as your Confidant

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (24 lines of game script)
is_available = government_has_flag = may_appoint_viziers
NOT = {
	has_diarchy_active_parameter = diarchy_is_vizierate
}
is_shown = trigger_if = {
	limit = {
		exists = scope:secondary_recipient
	}
	scope:secondary_recipient = {
		is_valid_basic_candidate_for_vizier_trigger = yes
		OR = {
			is_courtier_of = scope:actor
			AND = {
				highest_held_title_tier = tier_barony
				liege ?= scope:actor
			}
		}
	}
}
trigger_else = {
	scope:recipient = {
		this = scope:actor
	}
}

As written in game/common/character_interactions/00_diarch_interactions.txt.

Can be sent when (is_valid…) (15 lines of game script)
scope:actor = {
	has_active_diarchy = no
}
custom_tooltip = {
	text = appoint_vizier_interaction.tt.duchy_or_more
	scope:actor.highest_held_title_tier >= tier_duchy
}
scope:actor = {
	is_available_at_peace = yes
}
scope:actor = {
	NOT = {
		has_character_modifier = civil_service_in_chaos_modifier
	}
}

As written in game/common/character_interactions/00_diarch_interactions.txt.

Effects (on_send, on_accept, on_decline) (120 lines of game script)
on_accept = scope:actor = {
	custom_tooltip = {
		text = appoint_vizier_interaction.tt.enter_vizierate_with_secondary_recipient
		try_start_diarchy = vizierate
		if = {
			limit = {
				NOT = {
					exists = scope:ai_recipient
				}
			}
			set_diarch = scope:secondary_recipient
		}
		else = {
			set_diarch = scope:ai_recipient
		}
	}
	if = {
		limit = {
			exists = scope:ai_recipient
		}
		scope:ai_recipient = {
			add_opinion = {
				target = scope:actor
				modifier = compliment_opinion
				opinion = 30
			}
			stress_and_fulfillment_impact = {
				ambitious = minor_stress_impact_loss
				arrogant = minor_stress_impact_loss
				lazy = major_stress_impact_gain
			}
		}
	}
	else = {
		scope:secondary_recipient = {
			add_opinion = {
				target = scope:actor
				modifier = compliment_opinion
				opinion = 30
			}
			stress_and_fulfillment_impact = {
				ambitious = minor_stress_impact_loss
				arrogant = minor_stress_impact_loss
				lazy = major_stress_impact_gain
			}
		}
	}
	custom_tooltip = appoint_vizier_interaction.tt.secondary_recipient_grants_tax_jurisdictions
	if = {
		limit = {
			is_ai = no
		}
		sort_vizier_candidates_to_list_effect = yes
		ordered_in_list = {
			list = characters
			order_by = diarchy_vizier_succession_score_value
			save_scope_as = best_candidate
		}
		if = {
			limit = {
				scope:secondary_recipient != scope:best_candidate
			}
			custom_tooltip = appoint_vizier_interaction.tt.secondary_recipient_is_not_best_candidate
			add_character_modifier = {
				modifier = civil_service_upset_modifier
				years = 10
			}
		}
	}
	if = {
		limit = {
			exists = scope:secondary_recipient.house
			house ?= scope:secondary_recipient.house
		}
		custom_tooltip = appoint_vizier_interaction.tt.same_house_penalty
	}
	designated_diarch ?= {
		if = {
			limit = {
				this != scope:secondary_recipient
			}
			add_opinion = {
				target = scope:actor
				modifier = appointed_vizier_over_designated_regent_opinion
				opinion = -40
			}
		}
	}
	set_variable = {
		name = my_vizier
		value = scope:recipient
	}
	stress_and_fulfillment_impact = {
		trusting = massive_stress_impact_loss
		lazy = major_stress_impact_loss
		paranoid = minor_stress_impact_gain
		diligent = minor_stress_impact_gain
	}
}
scope:secondary_recipient = {
	if = {
		limit = {
			is_councillor = yes
		}
		custom_tooltip = appoint_vizier_interaction.tt.warning.vizier_replace_councillor
	}
}
scope:actor = {
	diarch_interaction_set_or_update_global_variable_effect = {
		VARIABLE = di_track_appviz_accept
	}
	diarch_interaction_add_to_global_list_effect = {
		VARIABLE_LIST = di_track_appviz_accept_actor_list
	}
}
scope:recipient = {
	diarch_interaction_add_to_global_list_effect = {
		VARIABLE_LIST = di_track_appviz_accept_recipient_list
	}
}

As written in game/common/character_interactions/00_diarch_interactions.txt.

Category
Diarch
Cost: Prestige
350
Cost: Renown
varies
Cooldown
5 years
In the menu
under More…
ID
appoint_vizier_interaction

Source: game/common/character_interactions/00_diarch_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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