

Empire
Suvarnabhumi
The empire of Suvarnabhumi in patch 1.20.1.2: 3 de jure kingdoms and 53 counties.
give_title e_suvarnabhumi
Suvarnabhumi on the map at the start
On 867.1.1, no realm is called Suvarnabhumi: its 53 de jure counties are held by 34 realms.
- Counties
- 53
- Development
- 280
Realms holding it
- Nanzhao13% · 7
- Pagan6% · 3
- Magwe6% · 3
- Ava4% · 2
- Madaya4% · 2
- Hanlan4% · 2
Who holds its counties
- Shouyue (Li)9% · 5
- Thumondari (Thumondari)6% · 3
- Qikun (Yáng)4% · 2
- Maha Thanbawa (Thanbawa)4% · 2
- Thihanu (Thihanu)4% · 2
Playable here (2)
- PadumarajaMedium
- PyinbyaMedium
Holy sites (10)
Bupaya · Pagan · Vaishali · Dagon · Hsenwi · Tengchong · Khao Khlang Nai · Sukhothai · and 2 more
Special buildings (6)
Ananda Temple · University · Hpakant Jade Mines · The Mogok Valley Mines · Shwedagon Pagoda · Jizu Shan Temples
On 1066.9.15, no realm is called Suvarnabhumi: its 53 de jure counties are held by 24 realms.
- Counties
- 53
- Development
- 460
Realms holding it
- Pagan30% · 16
- Dali19% · 10
- Haripuñjaya6% · 3
- Hinthada4% · 2
- Arakan4% · 2
- Moeng Lü4% · 2
Who holds its counties
- Liánshòu (Duàn)9% · 5
- Anawrahta (Pagan)8% · 4
- Thupyinnya (Thupyinnya)6% · 3
- Liányì (Duàn)6% · 3
- Minlade (Candras)4% · 2
- Kaleinga (Kaleinga)4% · 2
Holy sites (10)
Bupaya · Pagan · Vaishali · Dagon · Hsenwi · Tengchong · Khao Khlang Nai · Sukhothai · and 2 more
Special buildings (6)
Ananda Temple · University · Hpakant Jade Mines · The Mogok Valley Mines · Shwedagon Pagoda · Jizu Shan Temples
On 1178.10.1, no realm is called Suvarnabhumi: its 53 de jure counties are held by 17 realms.
- Counties
- 53
- Development
- 986
Realms holding it
- Pagan45% · 24
- Dali19% · 10
- Haripuñjaya6% · 3
- Khu Bua4% · 2
- Chiang Khaeng4% · 2
- Mongnai2% · 1
Who holds its counties
- Narapatisithu (Pagan)11% · 6
- Zhenming (Gāo)9% · 5
- Yuchenglong (Gāo)6% · 3
- Phanton (Haripunjaya)6% · 3
- Zeya Thura (Pagan)6% · 3
- Tannet (Thupyinnya)6% · 3
Holy sites (10)
Bupaya · Pagan · Vaishali · Dagon · Hsenwi · Tengchong · Khao Khlang Nai · Sukhothai · and 2 more
Special buildings (6)
Ananda Temple · University · Hpakant Jade Mines · The Mogok Valley Mines · Shwedagon Pagoda · Jizu Shan Temples
From the map data of each start date: history/titles and history/provinces (holders, development, culture, faith), common/religion/holy_site_types, common/buildings, common/bookmarks.
The empire of Suvarnabhumi (title ID e_suvarnabhumi) has 3 de jure kingdoms in Crusader Kings III. To create it from the title view you need 2 kingdom titles (or 1 empire title or 1 hegemony title) and enough of its de jure counties, and it costs 1,000 gold for 500 prestige and 75 legitimacy. Console: give_title e_suvarnabhumi. Patch 1.20.1.2, from game/common/landed_titles/03_seasia.txt and game/common/defines/00_defines.txt.
Quick answers (1)
- How do you form Suvarnabhumi in CK3?
- To create Suvarnabhumi from the title view you need 2 kingdom titles (or 1 empire title or 1 hegemony title) and enough of its de jure counties, and it costs 1,000 gold for 500 prestige and 75 legitimacy.
How to form Suvarnabhumi
Create it from the title view
- You need one of
- 2 kingdom titles
- 1 empire title
- 1 hegemony title
“You need one of the following:” · titles you hold or completely control (
CREATE_TITLE_OR_TIER_EMPIRE)- De jure counties
- Enough of its de jure counties: the window says “You only have … of … required Counties”. How many it asks for is worked out by the game's code, not written in the files.
- Cost
1,000goldDiscounts can bring it down to 200 gold at least (20% — what lowers it). Mandala rulers also need piety level 5 and pay 5,000 piety.
- You gain
500prestige75legitimacy
Usurping a empire costs 1,000 gold and gives 500 prestige; destroying one costs 1,200 prestige and 75 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle).


Suvarnabhumi coat of arms
The coat as the game defines it, ready for the coat-of-arms designer's Paste. The text is the definition from common/coat_of_arms with its @values worked out — not tried in the game yet. Coats a title changes to in play (a conquest, a new dynasty) are not shown. All coats of arms
Show the code
e_suvarnabhumi={
pattern="pattern_solid.dds"
color1="yellow"
color2="orange"
color3="yellow"
colored_emblem={
color1="orange"
texture="ce_rising_sun.dds"
instance={
scale={ 0.760000 0.760000 }
depth=1.010000
}
}
colored_emblem={
color1="orange"
texture="ce_india_doted_frame_02.dds"
instance={
scale={ 0.820000 0.820000 }
}
}
}De jure kingdoms of Suvarnabhumi
Each one's de jure counties (common/landed_titles), biggest first, on the game's paper map.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
give_title e_suvarnabhumi) and press Enter. Using the console turns achievements off for that game.
Source: game/common/landed_titles/03_seasia.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.


