
Special building
Hpakant Jade Mines
hpakant_mines_01Deep beneath forested hills, veins of bright jadeite shimmer amid tangled rivers and limestone ridges. For many years, these deposits were hidden from passersby and foreign traders, offering locals numerous boulders of the valuable green stone.
Where it is
Provinces that have a slot for this building in the game's province history.
| Barony | County | Duchy | Kingdom | Built |
|---|---|---|---|---|
| Takon | Takon | Tagaung | Pagan | from 867.1.1 |
Levels
| Level | Cost | Time | Levies | Garrison |
|---|---|---|---|---|
| 1. Hpakant Mining Settlement | 485 gold | 1825 d | — | — |
| 2. Hpakant Mine | 725 gold | 1825 d | — | — |
| 3. Large Hpakant Mine | 1,100 gold | 1825 d | — | — |
| 4. Hpakant Mining Complex | 1,640 gold | 1825 d | — | — |
Level 1: Hpakant Mining Settlement
Province
- Tax+3/month
- Stationed Siege Weapon Effectiveness+15%
County
- Development Growth+10%
Holder
- Stress Loss per Level of Fame+2%
Province — only if: culture with Cupellation
- Holding Taxes+10%
- Key
hpakant_mines_01- Cost
- 485 gold
- Construction
- 1,825 days (5 yrs)
- Needs
- castle, city or temple level 1
- Innovation
- Crop Rotation
Level 2: Hpakant Mine
Province
- Tax+5/month
- Stationed Siege Weapon Effectiveness+23%
County
- Development Growth+15%
Holder
- Stress Loss per Level of Fame+3%
Province — only if: culture with Cupellation
- Holding Taxes+10%
- Key
hpakant_mines_02- Cost
- 725 gold
- Construction
- 1,825 days (5 yrs)
- Needs
- castle, city or temple level 2
- Innovation
- Manorialism
Level 3: Large Hpakant Mine
Province
- Tax+7/month
- Stationed Siege Weapon Effectiveness+30%
County
- Development Growth+20%
Holder
- Stress Loss per Level of Fame+4%
Province — only if: culture with Cupellation
- Holding Taxes+10%
- Key
hpakant_mines_03- Cost
- 1,100 gold
- Construction
- 1,825 days (5 yrs)
- Needs
- castle, city or temple level 3
- Innovation
- Windmills
Level 4: Hpakant Mining Complex
Province
- Tax+9/month
- Stationed Siege Weapon Effectiveness+38%
County
- Development Growth+25%
Holder
- Stress Loss per Level of Fame+5%
Province — only if: culture with Cupellation
- Holding Taxes+10%
- Key
hpakant_mines_04- Cost
- 1,640 gold
- Construction
- 1,825 days (5 yrs)
- Needs
- castle, city or temple level 4
- Innovation
- Cranes
Source: game/common/buildings/00_special_mines.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.