CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

vassal_follows_directive_trigger

vassal_follows_directive_trigger = { LIEGE = … VASSAL = … }

game/common/scripted_triggers/00_vassal_stance_triggers.txt, line 55 (26 lines). Parameters: $LIEGE$, $VASSAL$.

vassal_follows_directive_trigger is a scripted trigger in Crusader Kings III, written at line 55 of its file. A call passes 2 parameters: LIEGE and VASSAL. The game's script calls it in 2 places, among them Give Vassal Directive (interaction) and vassal_is_valid_and_follows_directive_trigger (scripted trigger). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/00_vassal_stance_triggers.txt.

What it checks

  • $VASSAL$ = { save_temporary_scope_as = directive_vassal }
  • $LIEGE$ = { save_temporary_scope_as = directive_liege }
  • scope:directive_vassal:

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (26 lines of game script)
vassal_follows_directive_trigger = {
	$VASSAL$ = { save_temporary_scope_as = directive_vassal }
	$LIEGE$ = { save_temporary_scope_as = directive_liege }
	scope:directive_vassal = {
		OR = {
			custom_tooltip = {
				text = has_admin_gov
				government_has_mechanic = administrative
			}
			opinion = {
				value >= 50
				target = scope:directive_liege
			}
			has_trait = trusting
			has_trait = loyal
			scope:directive_liege = { has_relation_friend = scope:directive_vassal }
			scope:directive_liege = { has_relation_lover = scope:directive_vassal }
			scope:directive_liege = { has_strong_hook = scope:directive_vassal }
			scope:directive_liege = { has_perk = absolute_control_perk }
			scope:directive_liege = { has_perk = honored_to_serve_perk }
			scope:directive_liege = { has_realm_law = crown_authority_3 }
			scope:directive_liege = { has_realm_law = church_authority_3 }
			scope:directive_liege = { legitimacy_level >= 5 }
		}
	}
}

As written in game/common/scripted_triggers/00_vassal_stance_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls vassal_follows_directive_trigger.

Character interactions (1)

Source: game/common/scripted_triggers/00_vassal_stance_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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