CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Stewardship lifestyle · perk tree

Duty tree (Administrator)

9 perks. Each costs one Stewardship perk point: 1,000 experience, earned at a base 25 a month while a Stewardship focus is chosen — 9 × 1,000 ÷ 25 = 360 months, about 30 years for the whole tree before modifiers. The last perk gives the Administrator trait.

Open this tree in the perk planner

Tree layout

Positions and links as in the game's files. A perk needs every perk linked above it.

Focus

Duty Focus

Not Adventurer government

The bonds of loyalty that bind us do not constrict; they show the way.

  • Stewardship+1

Other Stewardship trees

All trees: Diplomacy · Martial · Stewardship · Intrigue · Learning · Wandering

Perks

Meritocracy

Starting perk of the treemeritocracy_perk

  • Not Adventurer government (and other conditions)Unlocks the Claim Throne Scheme
  • Courtier and Guest Opinion+15

Governments with merit

  • Monthly Merit+5%

That Which Binds Us

Needs Meritocracychains_of_loyalty_perk

  • Not Adventurer governmentDomestic Affairs Efficiency: +25%
  • Adventurer governmentEnables the Encourage Relationships Travel Option

Not Adventurer government

  • Learn Language Phase Length40 days faster per Scheme Phase

Large Fellowship

Needs Meritocracylarge_levies_perk

  • Adventurer governmentCost of recruiting Officers via Scout for Talent: -50%

Not Adventurer government

  • Vassal Levy Contribution+20%

Administrative government

  • Governor Trait Experience Gain+10%

Nomadic government

  • Vassal Herd Contribution+20%
  • Monthly Income from Herd+5%

Likable Boss

Needs That Which Binds Uslikable_perk

  • Adventurer governmentAptitude of Officers who are your Best Friend: +30
  • Adventurer governmentAptitude of Officers who are your Friend: +15

Not Adventurer government

  • Direct Vassal Opinion+10
  • Liege Opinion+20
  • Tributary Opinion+10
  • Suzerain Opinion+20

Loyal Officers

Needs Large Fellowshipsoon_forgiven_perk

  • Adventurer governmentOfficer Aptitude: +10

Not Adventurer government

  • Monthly Tyranny0

Tight-knit

Needs Likable Bosspositions_of_power_perk

  • Adventurer governmentAptitude of Officers with a Friend: +5
  • Adventurer governmentAptitude of Officers with a Lover: +5
  • Adventurer governmentAptitude of Officers who are Married: +10

Not Adventurer government

  • Councillor Opinion+20

Talent Scout

Needs Loyal Officerstoe_the_line_perk

  • Not Adventurer governmentVassals less likely to join Independence Factions
  • Adventurer governmentThe effects of the Scout for Talent Travel Option now apply to all Travels (Except the Speed penalty)
  • Adventurer governmentThe Scout for Talent Travel Option can no longer be selected

Honored to Serve

Needs Talent Scout and Tight-knithonored_to_serve_perk

  • Adventurer governmentBonus Modifiers from the Steadfast Camp Temperament now also scale by number of Followers (1 per 5 Followers)
  • Not Adventurer governmentVassals no longer refuse Directives
  • Nomadic governmentHigher Obedience from Kurultai members: +15

Not Governments with unique government perks

  • Powerful Vassal Councillor Tax Contribution+20%
  • Powerful Vassal Councillor Levy Contribution+20%
  • Powerful Vassal Councillor Herd Contribution+20%

Mandala government

  • Tributary Taxes+5%
  • Tributary Piety contributions+50%

Sōryō government

  • House Opinion+5
  • Close Family Opinion+5

Administrator

Needs Honored to Serveadministrator_perk

Source: game/common/lifestyle_perks/00_stewardship_3_duty_tree_perks.txt, game/common/lifestyles/00_lifestyles.txt, game/common/focuses/00_lifestyle_focuses.txt and the English localisation, Crusader Kings III 1.20.0.3. Effects shown in the game only for certain governments, faiths or cultures carry that condition; “In some cases” marks a condition the files test that is not spelled out here.