CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Stewardship lifestyle · perk tree

Wealth tree (Avaricious)

9 perks. Each costs one Stewardship perk point: 1,000 experience, earned at a base 25 a month while a Stewardship focus is chosen — 9 × 1,000 ÷ 25 = 360 months, about 30 years for the whole tree before modifiers. The last perk gives the Avaricious trait.

Open this tree in the perk planner

Tree layout

Positions and links as in the game's files. A perk needs every perk linked above it.

Focus

Wealth Focus

Not Adventurer government

War, honor, and loyalty are all means to an end: gold!

  • Monthly Income+10%

Other Stewardship trees

All trees: Diplomacy · Martial · Stewardship · Intrigue · Learning · Wandering

Perks

Golden Obligations

Starting perk of the treegolden_obligations_perk

  • Unlocks the Demand Payment Interaction

Clan government

  • Available Tax Jurisdictions+1

Well Stocked

Needs Golden Obligationsheregeld_perk

Not Adventurer government

  • Vassal Tax Contribution+10%
  • Tributary Taxes+10%

Adventurer government

  • Provisions Capacity+50%

Food Haggler

Needs Golden Obligationswar_profiteer_perk

  • Adventurer governmentReduces the cost of buying Provisions when using the Visit Settlement Decision by -25%

Not Adventurer government

  • Monthly Gold Income while at War+10%

Nature's Pantry

Needs Golden Obligationsit_is_my_domain_perk

  • Not Adventurer governmentCan use the Extort Subjects Decision
  • Adventurer governmentYou gain +25% more Provisions from the Gather Provisions Decision

Governments using domicile but not adventurer

  • Domicile Income+10%

Detailed Cookbooks

Needs Well Stockeddetailed_ledgers_perk

Not Adventurer government

  • Republican Ruler Opinion+20
  • Republican Vassal Tax Contribution+15%

Adventurer government

  • Provisions Loss-20%

Nomadic government

  • Monthly Income from Herd+10%

Administrative government

  • Administrative Vassal Tax Contribution+10%

Governments with treasury

  • Governor Salary+10%

Ecclesiastical government

  • Domicile Income+1/month

High-stakes Bartering

Needs Food Hagglerfearful_troops_perk

  • Adventurer governmentEnables the High-stakes Bartering Travel Option

Not Adventurer government

  • Men-at-Arms Maintenance per Dread-1%

Experienced Foragers

Needs Nature's Pantrygolden_aplomb_perk

  • Adventurer governmentWhen using the Gather Provisions Decision, Somewhat Effective Terrain now counts as Very Effective

Not Adventurer government

  • Monthly Income per Stress Level+10%

Theocracy governments

  • Stewardship per Level of Devotion+1

You Get What You Pay For

Needs Detailed Cookbooks, High-stakes Bartering and Experienced Foragersat_any_cost_perk

  • Not Adventurer governmentCan use the Sell Titles Decision
  • Adventurer governmentContract Gold Rewards: +25% (Not for Mercenary Contracts)

Not Adventurer government

  • Domain Taxes+10%

Avaricious

Needs You Get What You Pay Foravaricious_perk

Source: game/common/lifestyle_perks/00_stewardship_1_wealth_tree_perks.txt, game/common/lifestyles/00_lifestyles.txt, game/common/focuses/00_lifestyle_focuses.txt and the English localisation, Crusader Kings III 1.20.0.3. Effects shown in the game only for certain governments, faiths or cultures carry that condition; “In some cases” marks a condition the files test that is not spelled out here.