Scripted trigger
should_use_tribal_realm_palace_graphics_trigger
should_use_tribal_realm_palace_graphics_trigger = yesgame/common/scripted_triggers/00_illustration_triggers.txt, line 1 (9 lines). No parameters.
should_use_tribal_realm_palace_graphics_trigger is a scripted trigger in Crusader Kings III, written at line 1 of its file. It takes no parameters: should_use_tribal_realm_palace_graphics_trigger = yes (or no). The game's script calls it in 17 places, among them Grand Tour (activity), Monument Expedition (activity) and fp1_should_use_extra_tribal_graphics_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_illustration_triggers.txt.
What it checks
- Government is a Tribal-type Government
- Their culture:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (9 lines of game script)
should_use_tribal_realm_palace_graphics_trigger = {
government_has_flag = government_is_tribal
culture = {
has_graphical_india_culture_group_trigger = no
has_graphical_mena_culture_group_trigger = no
has_graphical_steppe_culture_group_trigger = no
has_graphical_african_culture_group_trigger = no
}
}As written in game/common/scripted_triggers/00_illustration_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls should_use_tribal_realm_palace_graphics_trigger.
Activities (2)
Scripted triggers (1)
Event backgrounds (14)
- Feast
- feast_event
- Grand Tour
- journey_activity_background
- Nursery
- physicians_study
8 more
- relaxing_room
- relaxing_room_location
- sitting_room
- Study
- tour_arrival
- tour_arrival_turned_away
- village_festival
- Western Bedchamber
Source: game/common/scripted_triggers/00_illustration_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.