Scripted trigger · The Northern Lords files
fp1_should_use_extra_tribal_graphics_trigger
fp1_should_use_extra_tribal_graphics_trigger = yesgame/common/scripted_triggers/01_fp1_scripted_triggers.txt, line 164 (3 lines). No parameters.
fp1_should_use_extra_tribal_graphics_trigger is a scripted trigger in Crusader Kings III, in the The Northern Lords files, written at line 164 of its file. It takes no parameters: fp1_should_use_extra_tribal_graphics_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/01_fp1_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
fp1_should_use_extra_tribal_graphics_trigger = {
should_use_tribal_realm_palace_graphics_trigger = yes
}As written in game/common/scripted_triggers/01_fp1_scripted_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/01_fp1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.