Scripted trigger · By God Alone files
pam_has_usable_holy_myron_trigger
pam_has_usable_holy_myron_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 6912 (5 lines). No parameters.
pam_has_usable_holy_myron_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 6912 of its file. It takes no parameters: pam_has_usable_holy_myron_trigger = yes (or no). The game's script calls it in 7 places, among them Anoint an Artifact with Holy Myron (decision), Prepare the Holy Myron (decision) and Gift the Holy Myron (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
The comment above it in the file
Character scope: owns an ampulla with oil left to spend.
What it checks
- Any character artifact:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (5 lines of game script)
pam_has_usable_holy_myron_trigger = {
any_character_artifact = {
pam_is_holy_myron_artifact_trigger = yes
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_has_usable_holy_myron_trigger.
Character interactions (1)
Events (3)
- A Final Anointing
pam_holy_myron.0200 - The Anointment
coronation_events.6130 - The Seal of the Spirit
pam_holy_myron.0300
Scripted effects (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.