CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Khans of the Steppe files

mpo_gok_coalition_member_trigger

mpo_gok_coalition_member_trigger = yes

game/common/scripted_triggers/09_mpo_greatest_of_khans_triggers.txt, line 30 (98 lines). No parameters.

mpo_gok_coalition_member_trigger is a scripted trigger in Crusader Kings III, in the Khans of the Steppe files, written at line 30 of its file. It takes no parameters: mpo_gok_coalition_member_trigger = yes (or no). The game's script calls it in 2 places, among them Become the Greatest of All Khans (decision) and mpo_find_powerful_opponent_for_gurkhan_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/09_mpo_greatest_of_khans_triggers.txt.

What it checks

  • in_diplomatic_range = root
  • Is played by the AI
  • One of these

  • None of these

    • this = root
    • Is an Independent Ruler
    • is_allied_to = root
    • is_tributary_of_suzerain_or_above = root
    • Their top liege:
      • is_tributary_of_suzerain_or_above = root
    • has_relation_friend = root
    • has_relation_blood_brother = root
    • Opinion of them at least 100
    • Highest held Title is less than County Rank
    • Government is unplayable
    • is_imprisoned_by = root
    • is_obedient_to = root
  • If their government is not Nomadic:
    • One of these

  • If

    • One of these

      • All of these

        • exists = house
        • exists = root.house
        • Their house:
          • this = root.house
      • or

        is_allied_to = root

    Then

    • Opinion of them less than 0
  • If highest held Title is less than Duchy Rank:
    • One of these

      • NOT = { has_dread_level_towards = { target = root level >= 2 } }
      • or

        Their faith:
        • faith_hostility_level = { target = root.faith value > faith_astray_level }
      • or

        Opinion of them at most -40
      • or

        Is a member of a Confederation
      • or

        You › Any land neighboring realm with tributaries owner:
        • this = scope:foe

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (98 lines of game script)
mpo_gok_coalition_member_trigger = {
	save_temporary_scope_as = foe
	
	in_diplomatic_range = root
	is_ai = yes
	OR = {
		is_landless_nomad = yes
		is_landless_adventurer = yes
		is_landed = yes
	}
	NOR = {
		this = root
		top_liege = root
		is_allied_to = root
		is_tributary_of_suzerain_or_above = root
		top_liege = {
			is_tributary_of_suzerain_or_above = root
		}
		has_relation_friend = root
		has_relation_blood_brother = root
		opinion = {
			target = root
			value >= 100
		}
		
		highest_held_title_tier < tier_county
		government_has_flag = government_is_herder
		is_imprisoned_by = root
		is_obedient_to = root
	}
	##Only relatively strong non-nomads will mess with you
	trigger_if = {
		limit = {
			NOT = {
				government_has_flag = government_is_nomadic
			}
		}
		OR = {
			AND = {
				highest_held_title_tier >= tier_duchy
				sub_realm_size >= 8
			}
			is_confederation_member = yes
		}
	}
	##Only house members who dislike you will oppose you
	trigger_if = {
		limit = {
			OR = {
				AND = {
					exists = house
					exists = root.house
					house = {
						this = root.house
					}
				}
				#also those with direct alliances to root
				is_allied_to = root
			}
			
		}
		opinion = {
			target = root
			value < 0
		}
	}
	#Lower tier rulers
	trigger_if = {
		limit = {
			highest_held_title_tier < tier_duchy
		}
		OR = {
			NOT = {
				has_dread_level_towards = {
					target = root
					level >= 2
				}
			}
			faith = {
				faith_hostility_level = {
					target = root.faith
					value > faith_astray_level
				}
			}
			opinion = {
				target = root
				value <= -40
			}
			is_confederation_member = yes
			root = {
				any_land_neighboring_realm_with_tributaries_owner = {
					this = scope:foe
				}
			}
		}
		
	}
}

As written in game/common/scripted_triggers/09_mpo_greatest_of_khans_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls mpo_gok_coalition_member_trigger.

Source: game/common/scripted_triggers/09_mpo_greatest_of_khans_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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