CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

is_christian_trigger

is_christian_trigger = yes

game/common/scripted_triggers/00_religious_triggers.txt, line 60 (3 lines). No parameters.

is_christian_trigger is a scripted trigger in Crusader Kings III, written at line 60 of its file. It takes no parameters: is_christian_trigger = yes (or no). The game's script calls it in 10 places, among them Anoint an Artifact with Holy Myron (decision), Gift the Holy Myron (interaction) and Seek Communion (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.

What it checks

  • Their faith:
    • religion_tag = christianity_religion

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (3 lines of game script)
is_christian_trigger = {
	faith = { religion_tag = christianity_religion }
}

As written in game/common/scripted_triggers/00_religious_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_christian_trigger.

Character interactions (2)

Activity intents (1)

  • Evangelize Tenet

Lifestyle perks (1)

Artifacts (1)

  • pam_holy_myron_template

Events (4)

Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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