Scripted trigger
has_trait_submissive_trigger
has_trait_submissive_trigger = yesgame/common/scripted_triggers/00_personality_triggers.txt, line 52 (8 lines). No parameters.
has_trait_submissive_trigger is a scripted trigger in Crusader Kings III, written at line 52 of its file. It takes no parameters: has_trait_submissive_trigger = yes (or no). The game's script calls it in 17 places, among them Declare a Rite Heretical (decision), Send Poem (interaction) and A Constant Nuisance (event parent.2004). Patch 1.20.1.2, from game/common/scripted_triggers/00_personality_triggers.txt.
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
has_trait_submissive_trigger = {
OR = {
has_trait = craven
has_trait = humble
has_trait = content
has_trait = fickle
}
}As written in game/common/scripted_triggers/00_personality_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_trait_submissive_trigger.
Decisions (1)
Character interactions (1)
Events (6)
- A Constant Nuisance
parent.2004 - Anger Management
childhood.0007 - In Awe
emperor_imperial_examination.100 - Petitioners
guest_intent_coronation_events.0100 - The Comfort of a Friend
friendship.3007 - The Great Wall
playdate.5005
Scripted triggers inside an event file (2)
- court_ongoing_1030_cat_lover
- pam_sf_oblation_child_valid_trigger
Scripted effects (2)
Source: game/common/scripted_triggers/00_personality_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.