Scripted trigger · By God Alone files
divorce_can_cause_holy_order_lease_trigger
divorce_can_cause_holy_order_lease_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 3886 (46 lines). No parameters.
divorce_can_cause_holy_order_lease_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 3886 of its file. It takes no parameters: divorce_can_cause_holy_order_lease_trigger = yes (or no). The game's script calls it in 3 places, among them Request Divorce (interaction), Request Divorce (interaction) and Justifying Divorce (event pam_interactions_events.0060). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
- scope:recipient: Diplomacy at least 12
One of these
scope:divorcer:- Any held title:
- Title tier exactly County
- Any county province › Their barony:
barony_is_valid_for_monastic_order_lease_trigger = { CHARACTER = scope:divorcer }
- Their faith › Any faith holy order:
leader ?= { government_has_flag = government_is_monastic_holy_order }holy_order_range_trigger = { CHARACTER = scope:recipient }
- Any held title:
or
scope:divorcer:- Any held title:
- Title tier exactly County
- Any county province › Their barony:
barony_is_valid_for_holy_order_lease_trigger = { CHARACTER = scope:divorcer }
- Their faith › Any faith holy order:
leader ?= { government_has_flag = government_is_military_holy_order }holy_order_range_trigger = { CHARACTER = scope:recipient }
- Any held title:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (46 lines of game script)
divorce_can_cause_holy_order_lease_trigger = {
scope:recipient = {
diplomacy >= decent_skill_rating
}
OR = {
#Monastic lease
scope:divorcer = {
any_held_title = {
title_tier = county
any_county_province = {
barony = {
barony_is_valid_for_monastic_order_lease_trigger = { CHARACTER = scope:divorcer }
}
}
}
faith = {
any_faith_holy_order = {
leader ?= {
government_has_flag = government_is_monastic_holy_order
}
holy_order_range_trigger = { CHARACTER = scope:recipient }
}
}
}
#Military lease
scope:divorcer = {
any_held_title = {
title_tier = county
any_county_province = {
barony = {
barony_is_valid_for_holy_order_lease_trigger = { CHARACTER = scope:divorcer }
}
}
}
faith = {
any_faith_holy_order = {
leader ?= {
government_has_flag = government_is_military_holy_order
}
holy_order_range_trigger = { CHARACTER = scope:recipient }
}
}
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls divorce_can_cause_holy_order_lease_trigger.
Character interactions (2)
Events (1)
- Justifying Divorce
pam_interactions_events.0060
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.