CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

barony_is_valid_for_holy_order_lease_trigger

barony_is_valid_for_holy_order_lease_trigger = { CHARACTER = … }

game/common/scripted_triggers/00_religious_triggers.txt, line 1034 (23 lines). Parameters: $CHARACTER$.

barony_is_valid_for_holy_order_lease_trigger is a scripted trigger in Crusader Kings III, written at line 1034 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 9 places, among them Found Military Order (decision), A Bold Gesture (event coronation_events.1032) and holy_order.0202 (event). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.

What it checks

  • Their province:
    • One of these

      • has_holding_type = castle_holding
      • or

        has_holding_type = city_holding
  • If

    • holder.primary_title.tier != tier_barony

    Then

    • can_be_leased_out = yes
  • If

    • NOT = { holder = $CHARACTER$ }

    Then

    • holder.primary_title.tier = tier_barony
  • NOT = { is_leased_out = yes }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (23 lines of game script)
barony_is_valid_for_holy_order_lease_trigger = {
	title_province = {
		OR = {
			has_holding_type = castle_holding
			has_holding_type = city_holding
		}
	}
	trigger_if = {
		limit = {
			holder.primary_title.tier != tier_barony
		}
		can_be_leased_out = yes
	}
	trigger_if = {
		limit = {
			NOT = { holder = $CHARACTER$ }
		}
		holder.primary_title.tier = tier_barony
	}
	NOT = {
		is_leased_out = yes
	}
}

As written in game/common/scripted_triggers/00_religious_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls barony_is_valid_for_holy_order_lease_trigger.

Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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