CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

can_manage_faith_holy_sites_trigger

can_manage_faith_holy_sites_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 1354 (22 lines). No parameters.

can_manage_faith_holy_sites_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1354 of its file. It takes no parameters: can_manage_faith_holy_sites_trigger = yes (or no). The game's script calls it in 6 places, among them Abandon Holy Site (decision), Adopt Holy Site (decision) and Demote Holy Site (decision). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

The acting character is the scope, and on the puppet action path that is the puppet
A puppet standing in for a missing Head of Faith defers to its puppeteer

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (22 lines of game script)
can_manage_faith_holy_sites_trigger = {
	trigger_if = {
		limit = { exists = faith.religious_head }
		custom_tooltip = {
			text = manage_holy_sites_hof_or_puppet_tt
			OR = {
				faith.religious_head ?= this
				puppet:theological_agent_puppet ?= faith.religious_head
				puppet:external_theological_agent_puppet ?= faith.religious_head
			}
		}
	}
	trigger_else = {
		trigger_if = {
			limit = { exists = puppeteer }
			puppeteer = { can_manage_faith_holy_sites_without_hof_trigger = yes }
		}
		trigger_else = {
			can_manage_faith_holy_sites_without_hof_trigger = yes
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls can_manage_faith_holy_sites_trigger.

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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