
Decision · Religious Decisions
Adopt Holy Site
Adopt an existing Holy Site in your Realm into ….
Requirements
The lines the game itself shows for this decision's conditions:
- … has less than … Holy Sites
- … is within your Realm
- … is not already a Holy Site of …
- … has at least one Faith of the same Religion as …, or one … is syncretic with; and which … considers not Hostile or Evil
- … is a Holy Site for an alive Faith; a faith that has at least one County following that faith.
Can be taken when (is_valid) (54 lines of game script)
save_temporary_scope_as = root
is_independent_ruler = yes
can_manage_faith_holy_sites_trigger = yes
root.faith = {
save_temporary_scope_as = faith
custom_tooltip = {
text = adopt_holy_site_decision_under_holy_sites_max
list_size:holy_site < root.faith.religion.holy_sites_max
}
}
exists = scope:selected_item
scope:selected_item ?= {
holy_site_county.holder = {
custom_tooltip = {
text = adopt_holy_site_in_realm
target_is_same_character_or_above = root
}
faith = root.faith
}
custom_tooltip = {
text = adopt_holy_site_decision_not_already_a_holy_site
root.faith = {
NOT = {
is_faith_holy_site = prev
}
}
}
root.faith = {
faith_can_use_holy_site_kingdom_trigger = {
BARONY = scope:selected_item.holy_site_barony
}
}
OR = {
root.rite = {
rite_has_parameter = allow_adopt_any_holy_site
}
custom_tooltip = {
text = adopt_holy_site_decision_shared_or_syncretic_faith
holy_site_adoptable_by_character_trigger = {
CHARACTER = root
}
}
}
custom_tooltip = {
text = adopt_holy_site_decision_active_site
any_holy_site_faith = {
num_county_followers > 0
}
}
}
faith = {
holy_site_free_action_show_usage_trigger = yes
}
exists = scope:selected_itemAs written in game/common/decisions/50_holy_site_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (7 lines of game script)
root.faith = {
add_holy_site = {
target = scope:selected_item
actor = root
}
consume_free_holy_site_action_effect = yes
}As written in game/common/decisions/50_holy_site_decisions.txt.
Source: game/common/decisions/50_holy_site_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).