Scripted effect
set_artifact_rarity_famed
set_artifact_rarity_famed = yesgame/common/scripted_effects/01_exp1_historical_artifacts_creation_effect.txt, line 25 (10 lines). No parameters.
set_artifact_rarity_famed is a scripted effect in Crusader Kings III, written at line 25 of its file. It takes no parameters: set_artifact_rarity_famed = yes. The game's script calls it in 56 places, among them … Caravaneers (event travel_events.4036), A …-Errant: The Quest (event travel_events.3081) and A Blade (event cultural_festival.9003). Patch 1.20.1.2, from game/common/scripted_effects/01_exp1_historical_artifacts_creation_effect.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (10 lines of game script)
set_artifact_rarity_famed = {
save_scope_value_as = {
name = quality
value = 70
}
save_scope_value_as = {
name = wealth
value = 70
}
}As written in game/common/scripted_effects/01_exp1_historical_artifacts_creation_effect.txt.
Where it is used
Every place in common/, events/ and history/ that calls set_artifact_rarity_famed.
Events (10)
- … Caravaneers
travel_events.4036 - A …-Errant: The Quest
travel_events.3081 - A Blade
cultural_festival.9003 - A Pharmaceutical Compendium
physician_epidemic_events.1030 - Ashes to Treasures
travel_events.4034 - author_book.1000
4 more
- Flowers of …
tgp_east_asia_decision_events.0300 - Silk Regalia Completed
ep3_decisions_event.5030 - Treasure Map: A Bird in the Hand...
ep3_contract_event.0045 - Where All the World Gazes
bp2_yearly.6070
Scripted effects inside an event file (2)
- 1041_chance_to_buff_item_rarity_effect
- tribute_mission_1000_set_artifact_reward_effect
Scripted effects (44)
- coronation_create_artifact_game_start_effect
- coronation_create_artifact_yearly_effect
- create_artifact_abhidhamma_pitaka_effect
- create_artifact_angelicas_ring_effect
- create_artifact_aram_effect
- create_artifact_bronze_head_effect
38 more
- create_artifact_chinese_armillary_sphere_effect
- create_artifact_chunjun_sword_effect
- create_artifact_cintamani_buddhist_effect
- create_artifact_cintamani_hindu_effect
- create_artifact_crystal_carving_effect
- create_artifact_dhammapada_effect
- create_artifact_durendal_effect
- create_artifact_essen_crown_effect
- create_artifact_fp2_votive_crowns_effect
- create_artifact_fp3_ancient_drinking_vessel_effect
- create_artifact_goblet_chalice_of_dona_urraca
- create_artifact_kantele_effect
- create_artifact_karakawa_armor_effect
- create_artifact_kladenets_effect
- create_artifact_kogarasumaru_sword_effect
- create_artifact_makarakundala_effect
- create_artifact_monomachus_crown_effect
- create_artifact_nagelring_effect
- create_artifact_nikephoros_crown_effect
- create_artifact_olifant_effect
- create_artifact_pedestal_baekje_incense_burner_effect
- create_artifact_pedestal_great_diamond_effect
- create_artifact_pedestal_sakanoue_sword_effect
- create_artifact_pedestal_shankha_conch_effect
- create_artifact_sassanian_sword_effect
- create_artifact_statue_constantine_effect
- create_artifact_statue_four_tetrarchs_effect
- create_artifact_statue_roman_woman_effect
- create_artifact_statue_viet_green_amitabha_buddha_effect
- create_artifact_sutta_pitaka_effect
- create_artifact_sword_mmaagha_kamalu_effect
- create_artifact_vinaya_pitaka_effect
- create_artifact_wall_banner_effect
- create_artifact_wall_cid_sword_effect
- create_artifact_wall_muhammad_sword_effect
- create_artifact_yuchang_sword_effect
- create_artifact_zhanlu_sword_effect
- create_colada_effect
Source: game/common/scripted_effects/01_exp1_historical_artifacts_creation_effect.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.