CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Roads to Power files

ep3_war_loss_adventurer_tt_effect

ep3_war_loss_adventurer_tt_effect = yes

game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt, line 10403 (44 lines). No parameters.

ep3_war_loss_adventurer_tt_effect is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 10403 of its file. It takes no parameters: ep3_war_loss_adventurer_tt_effect = yes. The game's script calls it in 21 places, among them Bloc Expansion (casus belli), Claim (casus belli) and County Conquest (casus belli). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.

The comment above it in the file

EP3 Laamp possibility warning

What it does

  • If

    • None of these

      • Any held title:
    • If any in list:
      • One of these

        • All of these

          • Every held county:
            • One of these

              • is_in_list = target_titles
              • or

                target_is_de_jure_liege_or_above = scope:war_loser.primary_title
          • Vassal (exactly 0): Highest held Title is at least County Rank
        • or

          Every held title:
          • One of these

            • is_in_list = target_titles
            • or

              target_is_de_jure_liege_or_above = scope:war_loser.primary_title

    Then

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (44 lines of game script)
ep3_war_loss_adventurer_tt_effect = {
	save_scope_as = war_loser
	if = {
		limit = {
			has_ep3_dlc_trigger = yes
			NOT = {
				any_held_title = {
					OR = {
						is_landless_type_title = yes
						is_noble_family_title = yes
					}
				}
			}
			trigger_if = {
				limit = { any_in_list = { list = target_titles } }
				OR = {
					# You are losing all your counties and have no vassals to steal from
					AND = {
						any_held_county = {
							count = all
							OR = {
								is_in_list = target_titles
								target_is_de_jure_liege_or_above = scope:war_loser.primary_title
							}
						}
						any_vassal = {
							count = 0
							highest_held_title_tier >= tier_county
						}
					}
					# You are losing all your held titles
					any_held_title = {
						count = all
						OR = {
							is_in_list = target_titles
							target_is_de_jure_liege_or_above = scope:war_loser.primary_title
						}
					}
				}
			}
		}
		custom_tooltip = laamp_may_become_adventurer_tt
	}
}

As written in game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls ep3_war_loss_adventurer_tt_effect.

Source: game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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