CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Casus belli · De jure

Imperial Reconquest of Japan (De Jure)

The war is called “…Imperial Reconquest of Japan”

Imperial Reconquest of Japan (De Jure) is a casus belli in Crusader Kings III (de jure). If the attacker wins: … seizes the contested Titles. If the defender wins: The defender keeps the contested Title. Declaring it costs prestige. The war goal is worth 80% war score. Patch 1.20.0.3, from game/common/casus_belli_types/10_tgp_japan_wars.txt.

Quick answers (3)
What do you get for winning a Imperial Reconquest of Japan (De Jure) war in CK3?
… seizes the contested Titles (patch 1.20.0.3).
What happens on a white peace?
The defender keeps the contested Title.
What does the Imperial Reconquest of Japan (De Jure) casus belli cost?
prestige; the amount depends on the titles, claims and distance, worked out when you declare.

How the war ends

Attacker wins

… seizes the contested Titles.

White peace

The defender keeps the contested Title.

Defender wins

The defender keeps the contested Title.

If the war becomes invalid

The … has ended: the defender joined the Realm, or holds no valid target County

Who can declare it

The game shows no text of its own for these conditions; the script is below.

Every de jure war (the group's allowed_for_character) (7 lines of game script)
herders_and_tributary_constraints = yes
pam_personal_pacifism_offensive_war_ban_trigger = yes
tgp_dynastic_cycle_offensive_wars_ban_trigger = yes
tgp_war_ban_all_ministers_trigger = yes
NOT = {
	government_has_flag = government_is_theocracy
}

As written in game/common/casus_belli_groups/00_casus_belli_groups.txt.

Attacker (allowed_for_character) (1 line of game script)
japan_imperial_reconquest_cb_allowed_for_character_trigger = yes

As written in game/common/casus_belli_types/10_tgp_japan_wars.txt.

Defender (allowed_against_character) (1 line of game script)
japan_imperial_reconquest_cb_allowed_against_character_trigger = yes

As written in game/common/casus_belli_types/10_tgp_japan_wars.txt.

When it can start (valid_to_start) (4 lines of game script)
scope:target = {
	tier = tier_duchy
	empire = title:e_japan
}

As written in game/common/casus_belli_types/10_tgp_japan_wars.txt.

Cost to declare

Costs prestige. The amount is worked out when you declare (by the titles targeted, claims, distance and more), so the script is shown as written:

Cost (14 lines of game script)
prestige = {
	scope:defender = {
		every_sub_realm_county = {
			limit = {
				empire = title:e_japan
			}
			add = {
				value = 50
				desc = japan_imperial_reconquest_cb_cost_tt
			}
		}
	}
	multiply = common_cb_prestige_cost_multiplier
}

As written in game/common/casus_belli_types/10_tgp_japan_wars.txt.

Source: game/common/casus_belli_types/10_tgp_japan_wars.txt and the English localisation, Crusader Kings III 1.20.0.3. “The attacker”, “the defender” stand where the game names the character; “…” marks other words it fills in during play.