Modifier · county
Slaughtered Village
slaughtered_village_modifier
A Devaraja has slaughtered the population of a defiant village within this county.
Slaughtered Village (modifier ID slaughtered_village_modifier) is a named modifier in Crusader Kings III. It gives Development Growth -20%, Holding Taxes -20%, Levy Size -20%, Monthly county control growth +0.2/month, Popular Opinion +10. The script puts it on a county. One place in the game's script adds it: Mandala Ritual: Defiant Village (event tgp_east_asia_mandala_task_contract_events.2600). Patch 1.20.1.2, from game/common/modifiers/00_event_modifiers.txt.
Effects
- Development Growth-20%
- Holding Taxes-20%
- Levy Size-20%
- Monthly county control growth+0.2/month
- Popular Opinion+10
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- Mandala Ritual: Defiant Village
tgp_east_asia_mandala_task_contract_events.2600 · for 15 years
Source: game/common/modifiers/00_event_modifiers.txt (line 808), the English localisation (slaughtered_village_modifier, slaughtered_village_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.