CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Monthly county control growth in CK3

48 sources raise Monthly county control growth and 0 lower it in the game files of patch 1.20.0.3.

monthly_county_control_growth_add

The biggest boosts

  1. +1/monthAlhambraBuilding · County
  2. +1/monthParliamentBuilding · County
  3. +1/monthAlamut CastleBuilding · County

What raises Monthly county control growth (48)

Traits (3)

Lifestyle perks (2)

  • Serve the Crown+0.3/month

    Not Adventurer government

    serve_the_crown_perk · game/common/lifestyle_perks/00_martial_2_authority_tree_perks.txt

  • Right-Hand Man+0.15/month

    Nomadic government

    local_arbitration_perk · game/common/lifestyle_perks/00_wanderer_1_surveyor_tree_perks.txt

Focuses (2)

  • Authority Focus+0.3/month

    Not Adventurer government

    martial_authority_focus · game/common/focuses/00_lifestyle_focuses.txt

  • Internal Affairs Focus+0.3/month

    Not Adventurer government

    wanderer_internal_affairs_focus · game/common/focuses/00_lifestyle_focuses.txt

Cultural traditions (2)

  • Isolationist+0.5/month

    Counties of this culture

    tradition_isolationist · game/common/culture/traditions/00_realm_traditions.txt

  • Staunch Traditionalists+0.3/month

    Characters of this culture

    tradition_staunch_traditionalists · game/common/culture/traditions/00_realm_traditions.txt

Buildings (36)

  • Alhambra+1/month

    County

    alhambra · game/common/buildings/00_special_buildings.txt

  • Parliament+1/month

    County

    special-sicilian-parliament · game/common/buildings/00_special_buildings.txt

  • Alamut Castle+1/month

    County

    Levels 1–2: +0.5/month to +1/month (2 levels give it)

    alamut-castle · game/common/buildings/00_special_buildings.txt

  • Hashshashin Fortress+1/month

    County

    assassin-castle · game/common/buildings/00_special_buildings.txt

  • Qianling Mausoleum+1/month

    County

    qianling-mausoleum · game/common/buildings/00_special_buildings.txt

  • Scriptorium+0.8/month

    County

    Levels 1–8: +0.1/month to +0.8/month (8 levels give it)

    scriptorium · game/common/buildings/00_temple_buildings.txt

  • Monasteries+0.8/month

    County

    Levels 1–8: +0.1/month to +0.8/month (8 levels give it)

    monastic-schools · game/common/buildings/00_temple_buildings.txt

  • Vihara Halls+0.8/month

    County

    Levels 1–8: +0.1/month to +0.8/month (8 levels give it)

    vihara-halls · game/common/buildings/temple_citadel_buildings.txt

  • Hotin Fortification+0.5/month

    County

    hotin-fort · game/common/buildings/00_special_buildings.txt

  • Aljafería+0.5/month

    County

    aljaferia-palace · game/common/buildings/00_special_buildings.txt

  • Alcázar of Segovia+0.5/month

    County

    alcazar-of-segovia · game/common/buildings/00_special_buildings.txt

  • Falak-ol-Aflak+0.5/month

    County

    falak-ol-aflak-citadel · game/common/buildings/00_special_buildings.txt

  • Minaret of Jam+0.5/month

    County

    minarets-and-remains-of-jam · game/common/buildings/00_special_buildings.txt

  • Tomb of Batsheba+0.5/month

    County

    tomb-of-cyrus · game/common/buildings/00_special_buildings.txt

  • Shah-i-Zinda+0.5/month

    County

    Levels 1–2: +0.5/month to +0.5/month (2 levels give it)

    shah-i-zinda · game/common/buildings/00_special_buildings.txt

  • Despots' Palace+0.5/month

    County

    despot-palace · game/common/buildings/00_special_buildings.txt

  • Cilician Gates+0.5/month

    County

    cilician-gates · game/common/buildings/00_special_buildings.txt

  • Gongsanseong Fortress+0.5/month

    Holder

    gongsanseong-fortress · game/common/buildings/00_special_buildings.txt

  • Leisure Palaces+0.4/month

    Each de jure county of the duchy

    Levels 1–3: +0.2/month to +0.4/month (3 levels give it)

    leisure-palace · game/common/buildings/00_duchy_capital_buildings.txt

  • Breweries+0.4/month

    County

    Levels 1–8: +0.05/month to +0.4/month (8 levels give it)

    breweries · game/common/buildings/00_temple_buildings.txt

  • Gathering Halls+0.4/month

    County

    Levels 1–2: +0.2/month to +0.4/month (2 levels give it)

    longhouses · game/common/buildings/00_tribal_buildings.txt

  • Wantilan+0.4/month

    County

    Levels 1–4: +0.1/month to +0.4/month (4 levels give it)

    wantilan · game/common/buildings/00_tribal_buildings.txt

  • Temple Citadel+0.4/month

    County · culture with Fortified Strongholds

    Levels 1–4: +0.1/month to +0.4/month (4 levels give it)

    temple-citadel · game/common/buildings/temple_citadel_buildings.txt

  • Capital Temple Complex+0.35/month

    Holder

    Levels 1–5: +0.1/month to +0.35/month (5 levels give it)

    mandala-capital · game/common/buildings/tgp_great_project_buildings.txt

  • Great Tower of Silence+0.25/month

    Each de jure county of the duchy

    tower-of-silence · game/common/buildings/00_duchy_capital_buildings.txt

  • Tradeport+0.25/month

    County · culture with Seafarers

    Levels 1–8: +0.1/month to +0.25/month (8 levels give it)

    common-tradeport · game/common/buildings/00_standard_economy_buildings.txt

  • Legendary Statue+0.2/month

    County

    legendary-statue · game/common/buildings/00_legendary_buildings.txt

  • Angkor Wat+0.2/month

    County

    angkor-wat · game/common/buildings/00_special_buildings.txt

  • Manor Houses+0.2/month

    County

    Levels 7–8: +0.2/month to +0.2/month (2 levels give it)

    farm-estates · game/common/buildings/00_standard_economy_buildings.txt

  • Jokhang Temple+0.2/month

    County

    jokhang · game/common/buildings/ccp3_special_buildings.txt

  • Wilwatikta Palace+0.2/month

    County

    wilwatikta-palace · game/common/buildings/cp8_special_buildings.txt

  • Temples of Angkor+0.2/month

    County

    Levels 1–2: +0.1/month to +0.2/month (2 levels give it)

    temples-angkor · game/common/buildings/cp8_special_buildings.txt

  • Great Barracks+0.2/month

    Each de jure county of the duchy

    celestial-great-barracks · game/common/buildings/tgp_great_project_buildings.txt

  • Legendary Shrine+0.1/month

    County

    legendary-shrine · game/common/buildings/00_legendary_buildings.txt

  • Outposts+0.1/month

    County

    Levels 2–8: +0.1/month to +0.1/month (7 levels give it)

    outposts · game/common/buildings/00_standard_military_buildings.txt

  • Scriptorium+0.05/month

    County · culture with Block Printing

    Levels 1–8: +0.02/month to +0.05/month (8 levels give it)

    scriptorium · game/common/buildings/00_temple_buildings.txt

Laws (1)

  • Banditry Crackdown+0.2/month

    Imperial Policies · Rulers with this law

    bandit_crackdown_law · game/common/laws/03_imperial_policies.txt

Dynasty legacies (2)

  • Faithful Magistrates+0.2/month

    Law legacy · Members of the dynasty

    law_legacy_2 · game/common/dynasty_perks/00_dynasty_perks.txt

  • Rightful Rulers+0.1/month

    Legitimacy legacy · Members of the dynasty

    ce1_legitimacy_legacy_1 · game/common/dynasty_perks/05_ce1_dynasty_perks.txt

Source: game/common/buildings/00_duchy_capital_buildings.txt, game/common/buildings/00_legendary_buildings.txt, game/common/buildings/00_special_buildings.txt, game/common/buildings/00_standard_economy_buildings.txt, game/common/buildings/00_standard_military_buildings.txt, game/common/buildings/00_temple_buildings.txt, game/common/buildings/00_tribal_buildings.txt, game/common/buildings/ccp3_special_buildings.txt, game/common/buildings/cp8_special_buildings.txt, game/common/buildings/temple_citadel_buildings.txt, game/common/buildings/tgp_great_project_buildings.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/dynasty_perks/00_dynasty_perks.txt, game/common/dynasty_perks/05_ce1_dynasty_perks.txt, game/common/focuses/00_lifestyle_focuses.txt, game/common/laws/03_imperial_policies.txt, game/common/lifestyle_perks/00_martial_2_authority_tree_perks.txt, game/common/lifestyle_perks/00_wanderer_1_surveyor_tree_perks.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.