Modifier · county
Backwater
backwater_county_modifier
The bigger they are, the harder they fall. This county, once the territory of implacable rulers of Hellas, has sadly fallen into ignominy. While currently a shadow of its former self, this county may well rise to greatness once again. This modifier may be removed using the Restore … Decision once Development of this County is 50 or more!
Backwater (modifier ID backwater_county_modifier) is a named modifier in Crusader Kings III. It gives Holding Taxes -10%, Levy Size -10%, Control Growth -10%. The script puts it on a county. One place in the game's script adds it: on_game_start (on action). 3 places remove it. Patch 1.20.1.2, from game/common/modifiers/00_province_modifiers.txt.
Effects
- Holding Taxes-10%
- Levy Size-10%
- Control Growth-10%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
On actions (the game's own hooks) (1)
- on_game_start
Where it is removed
Decisions (1)
Events (2)
- ep3_decisions_event.3000
- Greece Restored
ep3_decisions_event.3001
Source: game/common/modifiers/00_province_modifiers.txt (line 191), the English localisation (backwater_county_modifier, backwater_county_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.