CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Hostile actions

Accuse of Violating Sumptuary Law

No costThe Royal CourtAccepted automatically

You challenge this Character to a Stewardship debate, attacking them for their crimes against fashion

What you need

You

To send it

  • Is an Adult
  • You have not accused anyone of breaking sumptuary law recently
  • Is not at war with the target

To see it in the menu

  • Have a Royal Court
  • amenity_level = { target = court_fashion value <= 2 }
  • NOT = { has_court_type = court_nomadic }
  • NOT = { has_court_type = court_tribal }
  • This action may not be taken against the Ceremonial Monarch

The character you target

To send it

  • None of these

    • One of these

      • Has you as lover
      • or

        Has you as friend
  • Is an Adult
  • Does not have a Strong Hook on you

To see it in the menu

  • One of these

    • Their rite: The rite does not have Priests and zealous characters do not wear clothes.
    • or

      Ai zeal less than 50
    • or

      Does not have the Trait: Monk
    • or

      Does not have the Trait: Zealous
    • or

      Their government is not a Theocratic-type Government
    • or

      NOT = { has_council_position = councillor_court_chaplain }
  • One of these

    • Is a direct vassal of you
    • or

      Is hosted by you

Accuse of Violating Sumptuary Law is a hostile character interaction in Crusader Kings III. You need: Is an Adult, You have not accused anyone of breaking sumptuary law recently and Is not at war with the target. The character you target needs: Is an Adult and Does not have a Strong Hook on you. Accepted automatically. It needs The Royal Court. Patch 1.20.1.2, from game/common/character_interactions/00_court_amenities_interactions.txt.

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Quick answers (2)
What are the requirements for Accuse of Violating Sumptuary Law in CK3?
You: Is an Adult, You have not accused anyone of breaking sumptuary law recently and Is not at war with the target. The character you target: Is an Adult and Does not have a Strong Hook on you. (patch 1.20.1.2)
Will the AI accept Accuse of Violating Sumptuary Law?
Yes: it is accepted automatically.

Will they accept?

The other character has no choice: the game accepts it automatically.

What happens

Effects

  • Your general attractiveness gives you an advantage in the debate You can only debate Sumptuary Law once every 2 years
  • Stress and fulfillment impact: by trait: Arbitrary -15, Just +20
  • If you win, you gain Prestige from …
  • The character you target: If … wins, … takes Prestige from you!
  • If

    • You: Government is Clan
    • The character you target: Government is Clan
    • Your house is the target’s
    • If

      • You are not the target

      Then

      • You are not the target

    Then

    • Your house:
      • add_unity_value = { … }

    Else if

    • No
    • You: Government is Clan
    • Your house: Has you as house head
    • One of these

      • All of these

        • exists = scope:recipient.house
        • Your house is not the target’s
      • or

        The character you target: Is Lowborn

    Then

    • Your house:
      • add_unity_value = { … }

Events it fires: court_amenities_interactions.0001

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (35 lines of game script)
is_available = has_royal_court = yes
amenity_level = {
	target = court_fashion
	value <= 2
}
NOR = {
	has_court_type = court_nomadic
	has_court_type = court_tribal
}
has_dlc_feature = royal_court
is_shown = scope:actor != scope:recipient
scope:recipient = {
	OR = {
		rite ?= {
			NOT = {
				rite_has_parameter = naked_priests_active
			}
		}
		NOR = {
			ai_zeal >= 50
			has_trait = devoted
			has_trait = zealous
			government_has_flag = government_is_theocracy
			has_council_position = councillor_court_chaplain
		}
	}
	OR = {
		liege ?= scope:actor
		host ?= scope:actor
	}
}
tgp_blocked_action_against_tenno_trigger = {
	ACTOR = scope:actor
	TARGET = scope:recipient
}

As written in game/common/character_interactions/00_court_amenities_interactions.txt.

Can be sent when (is_valid…) (43 lines of game script)
scope:actor = {
	is_adult = yes
}
scope:recipient = {
	NOT = {
		has_any_moderate_good_relationship_with_character_trigger = {
			CHARACTER = scope:actor
		}
	}
}
custom_description = {
	text = sumptuary_debate_has_been_debated
	object = scope:recipient
	scope:recipient = {
		NOT = {
			has_character_modifier = used_sumptuary_debate_modifier
		}
		NOT = {
			has_character_modifier = sumptuary_debated_modifier
		}
	}
}
custom_description = {
	text = sumptuary_debate_timing
	scope:actor = {
		NOT = {
			has_character_modifier = used_sumptuary_debate_modifier
		}
	}
}
scope:recipient = {
	is_adult = yes
}
scope:recipient = {
	NOT = {
		has_strong_hook = scope:actor
	}
}
scope:actor = {
	NOT = {
		is_at_war_with = scope:recipient
	}
}

As written in game/common/character_interactions/00_court_amenities_interactions.txt.

Effects (on_send, on_accept, on_decline) (36 lines of game script)
on_accept = hidden_effect = {
	scope:actor = {
		add_character_modifier = {
			modifier = used_sumptuary_debate_modifier
			years = 2
		}
	}
	scope:recipient = {
		trigger_event = {
			id = court_amenities_interactions.0001
			days = 1
		}
		add_character_modifier = {
			modifier = sumptuary_debated_modifier
			years = 10
		}
	}
}
custom_tooltip = sumptuary_debate_interaction.tt_modifiers
scope:actor = {
	stress_and_fulfillment_impact = {
		arbitrary = minor_stress_impact_loss
		just = minor_stress_impact_gain
	}
	custom_tooltip = sumptuary_debate_interaction.tt_winnings_actor
}
scope:recipient = {
	custom_tooltip = sumptuary_debate_interaction.tt_winnings_recipient
}
add_clan_unity_interaction_effect = {
	CHARACTER = scope:actor
	TARGET = scope:recipient
	VALUE = medium_unity_loss
	DESC = clan_unity_sumptuary_law.desc
	REVERSE_NON_HOUSE_TARGET = no
}

As written in game/common/character_interactions/00_court_amenities_interactions.txt.

Category
Hostile actions
DLC
The Royal Court
In the menu
under More…
ID
sumptuary_law_debate_interaction

Source: game/common/character_interactions/00_court_amenities_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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