
Situation
Bilād as-Sūmāl
Bilād as-Sūmāl is a situation in Crusader Kings III with 3 phases: Abundant Grazing, Severe Drought and Everlasting Summer. It starts in Abundant Grazing. Patch 1.20.1.2, from game/common/situation/situations/game_extra_nomads_horn.txt.
This section as JSON: /raw/situations.json
The parched plains, the boundless horizon — where Somali herders follow their flocks beneath the burning sun.
Phases
Abundant Grazing
Starting phase · lasts at most 10 years · can turn into 2 phases
Abundant Grazing is a season where the pastureland is reliable and the livestock can graze freely.
Effects on each group of participants (4)
Effects on County Fertility
Effects on Subjects
Nomadic Rulers in the Region
- The Demand Herd Character Interaction will result in additional Herd
Effects on Warfare
Nomadic Rulers in the Region
Personal Effects
Nomadic Rulers in the Region
- Hunts are 50% cheaper to host
Severe Drought
Phase · lasts at most 10 years · can turn into 2 phases
A Severe Drought causes the pastureland to wither, and the fodder reserves to run low. During this time, warfare is more common.
Effects on each group of participants (4)
Effects on County Fertility
Nomadic Rulers in the Region
Their counties:
- County Fertility Consumption+20%
Nomadic Rulers Partially in the Region
Their counties:
- County Fertility Consumption+20%
Herders
Their counties:
- County Fertility Consumption-0.5
- County Fertility Consumption+20%
- County Fertility Growth-20%
Settled Rulers
Their counties:
- County Fertility Consumption-0.5
- County Fertility Consumption+20%
- County Fertility Growth-20%
Effects on Subjects
Nomadic Rulers in the Region
- Nomadic Rulers are more likely to accept a Migration request
- Every Courtier gains Opinion of their Liege after a peaceful Migration
Effects on Herd
Nomadic Rulers in the Region
Effects on Warfare
Nomadic Rulers in the Region
- Raid Speed+25%
Everlasting Summer
Phase · lasts at most 10 years · can turn into 2 phases
An Everlasting Summer is a time of joy and abundance. The temperatures are perfect for the livestock and the conditions allow the grass to replenish with ease.
Effects on each group of participants (3)
Effects on County Fertility
Effects on Warfare
Nomadic Rulers in the Region
Effects on Subjects
Nomadic Rulers in the Region
What changes the phase
One block per phase it can turn into; open one to see every catalyst that counts, from each phase it can come from.
Into Abundant Grazingfrom 2 phases
Severe Drought→
Abundant Grazing
Only when the running phase ends.
Everlasting Summer→
Abundant Grazing
Only when the running phase ends.
Into Severe Droughtfrom 2 phases
Abundant Grazing→
Severe Drought
Only when the running phase ends.
Everlasting Summer→
Severe Drought
Only when the running phase ends.
Into Everlasting Summerfrom 2 phases
Abundant Grazing→
Everlasting Summer
Only when the running phase ends.
Severe Drought→
Everlasting Summer
Only when the running phase ends.
Who takes part
Nomadic Rulers in the Region · Nomadic Rulers Partially in the Region · Herders · Settled Rulers
Source: game/common/situation/situations/game_extra_nomads_horn.txt (key game_rule_extra_nomads_horn), common/situation/catalysts, common/script_values and every trigger_situation_catalyst in common/ and events/, Crusader Kings III 1.20.1.2.