CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

torture_secret_trigger

torture_secret_trigger = { PARTICIPANT = … }

game/common/scripted_triggers/00_scripted_triggers.txt, line 169 (20 lines). Parameters: $PARTICIPANT$.

torture_secret_trigger is a scripted trigger in Crusader Kings III, written at line 169 of its file. A call passes 1 parameter: PARTICIPANT. The game's script calls it in 2 places, among them Torture (interaction) and Truth or Torment (event prison.1001). Patch 1.20.1.2, from game/common/scripted_triggers/00_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (20 lines of game script)
torture_secret_trigger = {
	trigger_if = {
		limit = { exists = scope:puppet_or_actor }
		NOT = { is_known_by = scope:puppet_or_actor }
		OR = {
			is_blackmailable_secret_trigger = { BLACKMAILER = scope:puppet_or_actor PARTICIPANT = $PARTICIPANT$ }
			secret_is_always_interesting_trigger = yes
		}
	}
	trigger_else = {
		NOT = { is_known_by = scope:actor }
		OR = {
			is_blackmailable_secret_trigger = { BLACKMAILER = scope:actor PARTICIPANT = $PARTICIPANT$ }
			secret_is_always_interesting_trigger = yes
		}
	}
	NOT = {
		secret_target ?= scope:recipient
	}
}

As written in game/common/scripted_triggers/00_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls torture_secret_trigger.

Character interactions (1)

Events (1)

Source: game/common/scripted_triggers/00_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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