CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

steppe_building_gfx_use_mena_trigger

steppe_building_gfx_use_mena_trigger = yes

game/common/scripted_triggers/00_illustration_triggers.txt, line 630 (25 lines). No parameters.

steppe_building_gfx_use_mena_trigger is a scripted trigger in Crusader Kings III, written at line 630 of its file. It takes no parameters: steppe_building_gfx_use_mena_trigger = yes (or no). The game's script calls it in 60 places, among them Coronation (activity), Ecumenical Council (activity) and Feast (activity). Patch 1.20.1.2, from game/common/scripted_triggers/00_illustration_triggers.txt.

What it checks

  • Their culture:
    • has_building_gfx = steppe_building_gfx
  • One of these

    • Is not in the Western Steppe region
    • or

      Is not in the Europe region
    • or

      Is not in the Asia Minor region
    • or

      Is not in the India region
    • or

      Is not in the Burma region
    • or

      Is not in the Tibet region
    • or

      Is not in the East Asia region
    • or

      Is not in the Eastern Steppe region
    • or

      All of these

      • Their religion is Islam
      • One of these

        • Is in the Western Steppe region
        • or

          Is in the Asia Minor region

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (25 lines of game script)
steppe_building_gfx_use_mena_trigger = {
	AND = {
		culture ?= { has_building_gfx = steppe_building_gfx }
		OR = {
			#western steppe should only be mena if you are clan
			NOR = {
				geographical_region = world_steppe_west
				geographical_region = world_europe
				geographical_region = world_asia_minor
				geographical_region = world_india
				geographical_region = world_burma
				geographical_region = world_tibet
				geographical_region = world_asia
				geographical_region = world_steppe_east
			}
			AND = {
				faith.religion = religion:islam_religion
				OR = {
					geographical_region = world_steppe_west
					geographical_region = world_asia_minor
				}
			}
		}
	}
}

As written in game/common/scripted_triggers/00_illustration_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls steppe_building_gfx_use_mena_trigger.

Events (2)

Event backgrounds (49)

  • bp2_university_scope
  • Bright Alley
  • ce1_condemned_village
  • Contest
  • coronation_activity_background
  • corridor_night
43 more
  • council_chamber
  • courtyard
  • courtyard_scope
  • Docks
  • Dungeon
  • dungeon_scope
  • ep2_activity
  • ep2_involved_activity
  • ep2_tournament
  • ep2_wedding_ceremony
  • estate
  • Feast
  • Feast
  • feast_event
  • Garden
  • garden_location
  • Grand Tour
  • holy_site_generic
  • holy_site_generic_scope
  • holy_site_scope
  • holy_site_unique
  • journey_activity_background
  • location_study
  • Market
  • market_scope
  • Meet Peers
  • Nursery
  • pam_ecumenical_council_activity_background
  • physicians_study
  • relaxing_room
  • relaxing_room_location
  • sitting_room
  • Study
  • Tavern
  • throne_room
  • tour_arrival
  • tour_arrival_turned_away
  • village
  • village_festival
  • Western Bedchamber
  • Western Bright Corridor
  • Western Courtyard
  • Western University

Source: game/common/scripted_triggers/00_illustration_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?